Death Shepherd: Difference between revisions

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196 bytes added ,  7 December 2023
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|bludgeoning = Double
|bludgeoning = Double
|poison = Immune
|poison = Immune
|passive={{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]].
|passive={{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near the [[Rosymorn Monastery]] and [[Moonrise Towers]].


==Spells and Abilities==
==Spells and Abilities==
===Melee===
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greatsword}}.


{{Action}}
{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
{{Attack Roll}}: +3{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}


===No Rest for the Wicked===
{{Action}}}}{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]].
Level 3 Necromancy Spell.


{{Range|m=3|ft=10}}
{{Range|m=3|ft=10}}


*Raise a fallen undead with half of its [[Hit Points]].
{{Action|Bonus}}}}


==Conditions==
==Conditions==


{{Condition | Undead Ward Aura}}
{{Condition | Undead Ward Aura}}
*Permanent on Death Shepherd


*Permanent on Death Shepherd
{{Condition | Necrotic Veil}}
{{Condition | Necrotic Veil}}
== Notes ==
* {{SAI|No Rest For the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
==Gallery==
==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>

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