Ad placeholder
Cloaker: Difference between revisions
Jump to navigation
Jump to search
Added additional condition under which Phantasms are killed/unsummoned.
HarveyPekar (talk | contribs) |
(Added additional condition under which Phantasms are killed/unsummoned.) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Infobox statistics | ||
| | | name = Cloaker | ||
| | | race = Cloaker | ||
|image= | | image = Cloaker Model.png | ||
| | | size = Large | ||
| | | type = Aberration | ||
| | | armour_class = 14 | ||
| | | hit_points = 105 | ||
| | | hit_points_tactician = 136 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 80 | ||
| | | weight_lb = | ||
| | | level = 8 | ||
| | | str = 18 | ||
| | | dex = 16 | ||
| | | con = 15 | ||
| | | int = 12 | ||
| | | wis = 13 | ||
| | | cha = 14 | ||
| | |||
| | | feature1_name = Light Sensitivity | ||
| | | feature1_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight. | ||
| | | feature2_name = Multiattack: Frightened | ||
| feature2_description = Can Multiattack a creature who is Frightened. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Darkvision | |||
| feature4_description = Can see in the dark up to 12 m / 40 ft. | |||
| feature5_name = Alert | |||
| feature5_mode = Tactician | |||
| feature5_description = You gain +5 to Initiative and can no longer be surprised. | |||
}} | |||
'''Cloakers''' are a non-playable race and [[Aberration]] found in [[Act Two]]. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces. | |||
== About == | == About == | ||
{{Quote|Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.}} | {{Quote|Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.}} | ||
One cloaker can be found during Act Two, in a hidden natural cavern in the {{Coords|-819|-867|Gauntlet of Shar}}. | |||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box | {{Feature box|Bite (Cloaker)}} | ||
| | |||
}} | |||
{{Feature box | {{Feature box|Multiattack (Cloaker)}} | ||
| | |||
}} | |||
{{Feature box | {{Feature box|Fly (Class Action)}} | ||
| | |||
}} | |||
{{Feature box | {{Feature box|Phantasms}} | ||
| | |||
}} | |||
=== Phantasms === | === Phantasms === | ||
Phantasms have identical statistics to their summoner, though with half the [[Hit Points]], multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed. | Phantasms have identical statistics to their summoner, though with half the [[Hit Points]], multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed or banished. | ||
{{ | {{Infobox statistics | ||
| name = Cloaker Phantasm | |||
|name = Cloaker Phantasm | | image = Cloaker Phantasm Model.png | ||
|image= | | race = Cloaker | ||
| type = Aberration | |||
|race=Cloaker | | armour_class = 14 | ||
|type=Aberration | | hit_points = 56 | ||
| | | level = 8 | ||
| | | initiative = | ||
| | | proficiency_bonus = | ||
| feature1_name = Ethereal | |||
| feature1_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight. | |||
| | | feature2_name = Darkvision | ||
| | | feature2_description = Can see in the dark up to 12 m / 40 ft. | ||
| | | feature3_name = Incorporeal Movement | ||
| feature3_description = Opportunity attacks against you have Disadvantage. | |||
| feature4_name = Alert | |||
| feature4_mode = Tactician | |||
| feature4_description = You gain +5 to Initiative and can no longer be surprised. | |||
| resistant1 = Slashing | |||
| resistant2 = Piercing | |||
| resistant3 = Bludgeoning | |||
| immune1 = Necrotic | |||
| immune2 = Psychic | |||
| immune3 = Poison | |||
}} | }} | ||
{{Feature box|Moan}} | |||
== Tactics == | == Tactics == | ||
Line 97: | Line 87: | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Aberrations]] | [[Category:Aberrations]] | ||
[[Category:Non-playable races]] | |||
[[Category:Races]] |