Divine Smite (reaction): Difference between revisions

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{{hatnote| Also see {{SAI|Divine Smite}}}}
{{hatnote| Also see {{SAI|Divine Smite}}}}
{{SpellPage
{{Action Page
| name = Divine Smite
| name = Divine Smite
| image = Divine Smite.webp
| image = Divine Smite.webp
| controller icon = Divine Smite Icon.webp
| icon = Divine Smite Unfaded Icon.webp
| level = 1
| level = 1
| school =  
| school =  
| ritual =  
| ritual =  
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = '''Divine Smite''' is a {{class|Paladin}} [[Reaction (Combat)|reaction]]. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of {{SAI|Divine Smite}}.
| summary = '''Divine Smite''' is a {{class|Paladin}} [[Reaction (Combat)|reaction]]. The reaction can be done after successfully hitting a target with any [[melee weapon attack]], and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of {{SAI|Divine Smite}}.
| description = Your weapon deals an additional {{DamageText|2d8|Radiant}}{{DRS}}, increased by {{DamageText|1d8|Radiant}} when attacking fiends or undead.
| description = Your weapon deals an additional {{DamageText|2d8|Radiant}}{{DRS}}, increased by {{DamageText|1d8|Radiant}} when attacking [[Fiends]] or [[Undead]].
| cost = level1
| cost = level1
| hit cost =  
| hit cost =  
| attack roll =  
| attack roll =  
| damage = 2d8
| damage = 2d8
| damage modifier =
| damage type = Radiant
| damage type = Radiant
| damage save =
| damage save effect =
| damage per =
| extra damage = 1d8
| extra damage = 1d8
| extra damage modifier =
| extra damage type = Radiant
| extra damage type = Radiant
| extra damage con = Undead and Fiends
| extra damage con = true
| extra damage condition = Against [[Undead]] and [[Fiends]]
| higher levels = * '''Divine Smite''' gains extra damage when consuming spell slots of higher levels. When used at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range =
| range m =
| range ft =
| condition =
| condition duration =
| condition save =
| condition dc =
| condition2 =
| condition2 duration =
| condition2 save =
| condition2 dc =
| higher levels = * When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
| granted by feats =  
| granted by feats =  
| granted by items =  
| granted by items =  
| used by creatures =  
| used by creatures = Anders, Zevlor, Minthara
| other ways to learn =  
| other ways to learn =  
| variants =  
| variants =  
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** By default '''Divine Smite: Critical Hit''' is on auto and '''Divine Smite''' is disabled.
** By default '''Divine Smite: Critical Hit''' is on auto and '''Divine Smite''' is disabled.
** In-game Divine Smite is listed under '''Class Actions''' in your spellbook.
** In-game Divine Smite is listed under '''Class Actions''' in your spellbook.
* Despite consuming spell slots, Divine Smite is not a spell. It can be cast when {{Cond|Silenced}}.
| video =  
| video =  
}}
}}

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