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Formatting table
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| image = Class Monk Shadow Badge Icon.png
| image = Class Monk Shadow Badge Icon.png
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[[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}}
[[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}}


===Level 3===
{{Level header|3}}


* '''{{SAI|Minor Illusion|c=16}} (Cantrip):''' Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}.
; {{SAI|Minor Illusion|c=16}} (Cantrip)
: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}.


==== Shadow Arts ====
==== Shadow Arts ====
{| class=wikitable
{| class=wikitable
! style="width: 300px;" | Ability
! style="width: 300px;" scope="col" | Ability
! Ki Points
! scope="col" | Ki Points
! Description
! scope="col" | Description
|-
|-
|{{SAI|Shadow Arts: Hide|w=40}}
! scope="row" | {{SAI|Shadow Arts: Hide|w=40}}
|
| style="text-align: center" |  
|Use a {{Action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.  
|Use a {{Action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.  
|-
|-
|{{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}}
! scope="row" | {{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}}
!{{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]].
|Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]].
|-
|-
|{{SAI|Shadow Arts: Darkness|w=40|c=16}}
! scope="row" | {{SAI|Shadow Arts: Darkness|w=40|c=16}}
!{{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]].
|Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]].
|-
|-
|{{SAI|Shadow Arts: Darkvision|w=40}}
! scope="row" | {{SAI|Shadow Arts: Darkvision|w=40}}
!{{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]].
|Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]].
|-
|-
|{{SAI|Shadow Arts: Silence|w=40|c=16}}
! scope="row" | {{SAI|Shadow Arts: Silence|w=40|c=16}}
!{{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]].
|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]].
|}
|}


=== Level 5 ===
{{Level header|5}}


==== {{SAI|Cloak of Shadows|w=40}} ====
; {{SAI|Cloak of Shadows|w=40}}
* Wrap yourself in shadows to become {{Cond|Invisible}} if you are [[Obscured]].
: Wrap yourself in shadows to become {{Cond|Invisible}} if you are [[Obscured]].
* Invisibility ends early if you attack, cast a spell, take an action, or take damage.
: Invisibility ends early if you attack, cast a spell, take an action, or take damage.


===Level 6===
{{Level header|6}}


==== {{SAI|Shadow Step|w=40}} ====
; {{SAI|Shadow Step|w=40}}
* Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee {{Attack Roll}}.
: Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee {{Attack Roll}}.
* Both the origin and the destination must be at least Lightly Obscured to use this skill.
: Both the origin and the destination must be at least Lightly Obscured to use this skill.


===Level 11===
{{Level header|11}}


==== {{SAI|Shadow Strike|w=40}} ====
; {{SAI|Shadow Strike|w=40}}
* Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
* Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your weapon's damage.
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your weapon's damage.


==== {{SAI|Shadow Strike: Unarmed|w=40}} ====
; {{SAI|Shadow Strike: Unarmed|w=40}}
* Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
* Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your unarmed strike damage.
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your unarmed strike damage.


==External Links==  
==External Links==  

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