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Chill of the Mountain: Difference between revisions
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| damage = amount: 1d10, type: Cold | | damage = amount: 1d10, type: Cold | ||
| range = ranged | | range = ranged | ||
| | | higher levels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}} | ||
| condition = Ray of Frost | | condition = Ray of Frost | ||
| condition duration = 1 | | condition duration = 1 |