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70 bytes added ,  24 February 2023
m
add reference link for GWM all-in
m (correct GWM wording)
m (add reference link for GWM all-in)
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When an attack with a Melee Weapon scores a Critical Hit or kills a creature, you can make another Melee Weapon Attack as a [[Bonus Action]] that turn.
When an attack with a Melee Weapon scores a Critical Hit or kills a creature, you can make another Melee Weapon Attack as a [[Bonus Action]] that turn.


When attacking with [[Heavy (weapon property)|Heavy]] Melee Weapons you are [[Proficiency|Proficient]] with, attack rolls take a -5 penalty, but their damage increases by 10.
When attacking with [[Heavy (weapon property)|Heavy]] Melee Weapons you are [[Proficiency|Proficient]] with, attack rolls take a -5 penalty, but their damage increases by 10. ''(Toggleable Passive Effect; see [[Great Weapon Master: All In]].)''
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| '''Heavily Armoured''' <br/> (Requires Medium Armour Proficiency) ||
| '''Heavily Armoured''' <br/> (Requires Medium Armour Proficiency) ||

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