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Monk: Difference between revisions

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== Class Information ==
== Class Information ==
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]
* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}
 
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}}
; Hit points
* '''Key Ability Scores:'''
: At level 1: {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
** {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]].  
: On level up: {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
** {{Ability|Constitution}} for more Hit Points.
; Key abilities
** {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]].
: {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]].  
* '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Dexterity}}
: {{Ability|Constitution}} for more Hit Points.
* '''Equipment Proficiencies:'''
: {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]].
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
; Saving throw proficiencies
* '''Monk Weapon:''' Monk Weapons are melee weapons with which the Monk has [[Proficiency]], and which have neither the [[Weapons|two-handed]] nor [[Heavy (weapon property)|heavy]] properties. [[Weapons|Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons.
: {{Ability|Strength}}, {{Ability|Dexterity}}
* '''Skills with Proficiency''' ''(Choose 2):''
; Equipment proficiencies
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
; Monk Weapons
: Monk Weapons are melee weapons with which the Monk has [[Proficiency]], and which have neither the [[Weapons|two-handed]] nor [[Heavy (weapon property)|heavy]] properties. [[Weapons|Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons.
; Skills with proficiency (Choose 3)
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}}


===[[Spells|Spellcasting]]===
===[[Spells|Spellcasting]]===
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
; Spellcasting Ability
* {{Recharge|Short Rest}}
: {{Ability|Wisdom}}
* Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s.  
: {{Recharge|Short Rest}}
** Monks can use {{SmallIcon|Monk_Ki_Icon.png}}Ki while [[Silenced]] due to {{SmallIcon|Monk_Ki_Icon.png}}Ki not requiring a verbal component.
: Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s.  
: Monks can use {{R|ki|icononly=yes}} Ki while {{Cond|Silenced}} due to {{R|ki|icononly=yes}} Ki abilities not requiring a verbal component.


==Level Progression==
==Level Progression==
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{{H3|Level 1}}
{{H3|Level 1}}


* '''{{R|ki|forceplural=yes}}: 2''' You can spend these points to fuel various Monk abilities. Replenishes on a [[Short Rest]] or [[Long Rest]]
; {{R|ki|forceplural=yes}}: 2
: You can spend these points to fuel various Monk abilities. Replenishes on a [[Short Rest]] or [[Long Rest]]


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Martial Arts ====
; Martial Arts
* '''{{SAI|Martial Arts: Dextrous Attacks}}:''' Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.
:; {{SAI|Martial Arts: Dextrous Attacks|w=40}}
* '''{{SAI|Martial Arts: Deft Strikes}}:''' Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.
:: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.
* '''{{SAI|Martial Arts: Bonus Unarmed Strike}}: ''' After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.
:; {{SAI|Martial Arts: Deft Strikes|w=40}}
:: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.
:; {{SAI|Martial Arts: Bonus Unarmed Strike|w=40}}
:: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} ====
; {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}}
* Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}. This feature does not combine with {{SAI|Mage Armour}}, nor the Barbarian version of {{SAI|Unarmoured Defence (Barbarian)}}.
: Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}. This feature does not combine with {{SAI|Mage Armour}}, nor the Barbarian version of {{SAI|Unarmoured Defence (Barbarian)}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Flurry of Blows|w=40}} ====
; {{SAI|Flurry of Blows|w=40}}
* Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.
: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.


{{H3|Level 2}}
{{H3|Level 2}}


* '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 3
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Unarmoured Movement|w=40}} ====
; {{SAI|Unarmoured Movement|w=40}}
* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.
: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Patient Defence|w=40}} ====
; {{SAI|Patient Defence|w=40}}
* When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}.
: When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Step of the Wind ====
; Step of the Wind
* '''{{SAI|Step of the Wind: Dash}}:''' Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.
:{{table list|
* '''{{SAI|Step of the Wind: Disengage}}:''' Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.
:; {{SAI|Step of the Wind: Dash}}
:: Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.
:; {{SAI|Step of the Wind: Disengage}}
:: Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.
}}


{{H3|Level 3}}
{{H3|Level 3}}


* '''{{R|ki|forceplural=yes}}: 4''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 4
* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.
: You gain an additional Ki Point to fuel your monk techniques.
; Martial Arts: Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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|}
|}


==== {{SAI|Deflect Missiles|w=40}} ====
; {{SAI|Deflect Missiles|w=40}}
* Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.


{{H3|Level 4}}
{{H3|Level 4}}
* '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
 
; {{R|ki|forceplural=yes}}: 5
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
* Choose a '''[[Feat]]'''.
* Choose a '''[[Feat]]'''.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Slow Fall|w=40}} ====
; {{SAI|Slow Fall|w=40}}
* When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.
: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.


{{H3|Level 5}}
{{H3|Level 5}}


* '''Proficiency Bonus: +3''' ''(You gain +1 to your Proficiency Bonus.)''
; {{ProficiencyBonus}}: +3
* '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
: You gain +1 to your Proficiency Bonus.
; {{R|ki|forceplural=yes}}: 6
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== Stunning Strike ====
; Stunning Strike
* '''{{SAI|Stunning Strike (Melee)|w=40}}:''' Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target.
:{{table list|
* '''{{SAI|Stunning Strike (Unarmed)|w=40}}:''' Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target.
:; {{SAI|Stunning Strike (Melee)|w=40}}
:: Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target.
:; {{SAI|Stunning Strike (Unarmed)|w=40}}
:: Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target.
}}


==== Subclass Features: ====
==== Subclass Features: ====
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|}
|}


==== {{SAI|Extra Attack|w=40}} ====
; {{SAI|Extra Attack|w=40}}
* You can make an additional free attack after making an unarmed or weapon attack
: You can make an additional free attack after making an unarmed or weapon attack


{{H3|Level 6}}
{{H3|Level 6}}


* '''{{R|ki|forceplural=yes}}: 7''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 7
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Improved Unarmoured Movement|w=40}} ====
; {{SAI|Improved Unarmoured Movement|w=40}}
* Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Ki-Empowered Strikes|w=40}} ====
: {{SAI|Ki-Empowered Strikes|w=40}}  
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.


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{{H3|Level 7}}
{{H3|Level 7}}


* '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 8
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Evasion|w=40}} ====
; {{SAI|Evasion|w=40}}
* Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Stillness of Mind|w=40}} ====
; {{SAI|Stillness of Mind|w=40}}
* If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.
: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.


{{H3|Level 8}}
{{H3|Level 8}}


* '''{{R|ki|forceplural=yes}}: 9''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 9
* Choose a '''[[Feat]]'''.
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
* Choose a [[Feat]].


{{H3|Level 9}}
{{H3|Level 9}}


* '''Proficiency Bonus: +4''' ''(You gain +1 to your Proficiency Bonus.)''
; {{ProficiencyBonus}}: +4
* '''{{R|ki|forceplural=yes}}: 10''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
: You gain +1 to your Proficiency Bonus.
* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.
; {{R|ki|forceplural=yes}}: 10
: You gain an additional Ki Point to fuel your monk techniques.
; Martial Arts: Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.


==== Subclass Features: ====
==== Subclass Features: ====
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|}
|}


==== {{SAI|Advanced Unarmoured Movement|w=40}} ====
; {{SAI|Advanced Unarmoured Movement|w=40}}
* [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield.
: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield.


{{H3|Level 10}}
{{H3|Level 10}}


* '''{{R|ki|forceplural=yes}}: 11''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 11
* '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
: You gain an additional Ki Point to fuel your monk techniques.
; Improved Unarmoured Movement
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=6|ft=20}} (previously {{Distance|m=4.5|ft=15}}) while you are not wearing armour or using a shield.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


==== {{SAI|Purity of Body|w=40}} ====
; {{SAI|Purity of Body|w=40}}
* You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.
: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.


{{H3|Level 11}}
{{H3|Level 11}}


* '''{{R|ki|forceplural=yes}}: 12''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 12
: You gain an additional Ki Point to fuel your monk techniques.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{{H3|Level 12}}
{{H3|Level 12}}


* '''{{R|ki|forceplural=yes}}: 13''' ''(You gain an additional Ki Point to fuel your monk techniques.)''
; {{R|ki|forceplural=yes}}: 13
* Choose a '''[[Feat]]'''.
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
* Choose a [[Feat]].


== External Links ==
== External Links ==

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