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Wild Magic (sorcerer subclass): Difference between revisions
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{{ | {{PageSeo | ||
| description = Wild Magic is a subclass of Sorcerer in the game Baldur's Gate 3. | |||
| image = Class Sorcerer Wild Magic Badge Icon.png | |||
}} | |||
{{SubclassQuote|quote=Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time.|image=Class Sorcerer Wild Magic Badge Icon.png}} | |||
'''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often. | |||
{{hatnote|See also: For the Barbarian version, see [[Wild Magic (Barbarian subclass)]].}} | |||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
== Subclass Features == | == Subclass Features == | ||
[[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}} | |||
{{Level header|1}} | |||
; {{SAI|Wild Magic (passive feature)|Wild Magic|w=40}} | |||
: Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[#Wild Magic Surge Effects|magical effect]]. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Tides of Chaos|w=40}} | |||
: Activate to gain {{Advantage}} on your next {{Attack Roll}}, {{Icon|D20.png|25}} [[Ability Check]], or {{SavingThrow}}. Increased chance of '''Wild Magic''' surge afterwards. | |||
: * {{Recharge|Short Rest}} or [[Long Rest]] | |||
{{Level header|6}} | |||
; {{SAI|Bend Luck|w=40}} | |||
: Spend 2 Sorcery Points as a free action to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty to all {{Icon|D20.png|25}} [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty on a single {{Attack Roll}} or {{SavingThrow}}. | |||
{{Level header|11}} | |||
; {{SAI|Controlled Chaos|w=40}} | |||
: When an enemy casts a spell, spend your reaction to cause a '''Wild Magic Surge''' near the enemy spellcaster. | |||
== Wild Magic Surge Effects == | == Wild Magic Surge Effects == | ||
{{:Wild Magic table (Sorcerer)}} | |||
{{SorcererNavbox}} | |||