Template:Damage info/Primitive: Difference between revisions

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Fixed plus value showing up twice when there is no die value
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(Fixed plus value showing up twice when there is no die value)
 
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<includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} }} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }}  | {{DamageType | {{{type}}} }} damage}} {{#if: {{{per|}}} | per {{{per}}} }} {{#if:{{{con|}}} | (Conditional)|}}}} {{#if: {{{save|}}} | ({{#switch:{{{save}}} | no | none = No [[saving throw]] allowed | #default = {{#if: {{{save dc|}}} | DC {{{save dc}}} }} [[Saving throw|{{{save}}} save]] to {{#switch: {{{save effect|}}} | half | halve = halve | #default = negate }} }})}}</div>{{#ifeq:{{{type|}}}|Healing|[[Category:Sources of healing]]|{{Main only|[[Category:Sources of {{{type}}} damage]]}}}}</includeonly><noinclude>
<includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }}  | {{DamageType | {{{type}}} }} damage}} {{#if: {{{per|}}} | per {{{per}}} }} {{#if:{{{delayed|}}} | (delayed)|}} {{#if:{{{con|}}} | (conditional)|}}}} {{#if: {{{save|}}} | ({{#switch:{{{save}}} | no | none = no [[saving throw]] allowed | #default = {{#if: {{{save dc|}}} | DC {{{save dc}}} }} [[Saving throw|{{{save}}} save]] to {{#switch: {{{save effect|}}} | half | halve = halve | #default = negate }} }})}}</div></includeonly><noinclude>
Examples:
Examples:


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{{code|<nowiki>{{DamageInfo | +2 | Acid | con}}</nowiki>}}
{{code|<nowiki>{{DamageInfo | +2 | Acid | con }}</nowiki>}}
{{DamageInfo | +2 | Acid | con
{{DamageInfo | +2 | Acid | con }}
}}
 
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{{code|<nowiki>{{DamageInfo | 2d6 | Acid | delayed }}</nowiki>}}
{{DamageInfo | 2d6 | Acid | delayed }}


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{{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}}
{{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}}
{{DamageInfo | 2d6 | Healing
{{DamageInfo | 2d6 | Healing }}
}}


'''IMPORTANT NOTES'''
'''IMPORTANT NOTES'''

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