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{{FRWiki|Spell|long}}
{{FRWiki|Spell|long}}


{{:Spells/Trivia}}
== Notes ==
{{notebegin}}
* Some spells were changed from their D&D 5e counterparts. For a detailed comparison see [[D&D 5e Spell Changes]].
* There are unused images in the game files for the following D&D spells. They were likely cut from the game during development:
** [[File:Magic Jar Icon.webp|class=notpageimage|frameless|upright=0.1]][https://www.dndbeyond.com/spells/magic-jar Magic Jar] lets you possess any NPC's body that fails a Charisma save.
** [[File:Mending Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/mending Mending] repairs a single break or tear in an object you touch, such as torn cloth or two halves of a broken key.
** [[File:Levitate Unused Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/levitate Levitate] makes a creature hover in the air, being able to move only by pushing or pulling against a fixed object or surface within reach.
** [[File:Identify Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/identify Identify] lets you learn all properties of an item, including how to use it or what spell created it.
** [[File:Comprehend Languages Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/comprehend-languages Comprehend Languages] lets you understand, speak and read any language.
** [[File:Arcane Eye Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/arcane-eye Arcane Eye] creates an invisible flying eye that lets you receive visual information from a safe distance. A similar NPC exists in the form of a [[Scrying Eye]] though it is more of an adaptation of the [https://www.dndbeyond.com/spells/scrying Scrying] spell.
** [[File:True Seeing Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/true-seeing True Seeing] gives you truesight, a condition that lets you see through every illusion, magical disguise, invisibility or shapeshifters' true forms.
** [[File:magic Circle Icon.webp|class=notpageimage|frameless|upright=0.1]] [https://www.dndbeyond.com/spells/magic-circle Magic Circle] creates a cylinder that keeps certain types of creatures from entering it. The files suggest the spell would only work for one type of creature at a time: [[File:Magic Circle Elemental Icon.webp|class=notpageimage|frameless|upright=0.1]] Elemental, [[File:Magic Circle Fiend Icon.webp|class=notpageimage|frameless|upright=0.1]] Fiend or [[File:Magic Circle Undead Icon.webp|class=notpageimage|frameless|upright=0.1]] Undead.
** [[File:Unshackling Strike Weapon Action Icon.webp|frameless|class=notpageimage|upright=0.1]] [https://www.dndbeyond.com/spells/dispel-magic Dispel Magic] lets you choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends.
***According to Swen Vincke, Baldur's Gate 3 devs tried to make D&D's Dispel Magic work for a long time, but they had to can it: 'it would've doubled the size of the game'.{{cite web
|work = Gaming magazine
|author = Harvey Randall
|date =
|url = https://www.pcgamer.com/baldurs-gate-3-devs-tried-to-make-dandds-dispel-magic-work-for-a-long-time-but-they-had-to-can-it-it-wouldve-doubled-the-size-of-the-game
|title = PC Gamer article
|publisher = Pc Gamer
|accessdate = 08:26, 2023-12-11
}}
*** The icon for this spell still exists in the game but is used for [[Unshackling Strike (Weapon Action)]].
*** The icon is reminiscent of the Dispel Magic icons in Baldur's Gate 1 and 2, and it is in fact still labelled 'Spell_Abjuration_DispelMagic' within the game files.
{{noteend}}


== Footnotes ==
== Footnotes ==
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