Coatings: Difference between revisions

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Coatings can be looted, bought from vendors, or crafted with the [[Alchemy]] system.
Coatings can be looted, bought from vendors, or crafted with the [[Alchemy]] system.


== How Coatings Work ==
== How coatings work ==


*Coatings can be applied using a '''{{action|bonus}}''' to grant an effect to a single equipped weapon set regardless of the weapon type.
*Coatings can be applied using a '''{{action|bonus}}''' to grant an effect to a single equipped weapon set regardless of the weapon type.
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*While all coatings can be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' only some are able to inflict the coatings effect on multiple creatures, other coatings simply have no effect if used in such a manner. Using coatings as grenades reduces the effectiveness of the coating, with the effects sometimes having lower resistance checks and both the area created and the effect itself lasting for a far shorter time, usually only 1 turn.
*While all coatings can be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' only some are able to inflict the coatings effect on multiple creatures, other coatings simply have no effect if used in such a manner. Using coatings as grenades reduces the effectiveness of the coating, with the effects sometimes having lower resistance checks and both the area created and the effect itself lasting for a far shorter time, usually only 1 turn.
*[[Dip|Dipping]], which also uses a Bonus Action, applies an effect which is for all intents and purposes a coating, and is mutually exclusive with other coatings. Dipping can be considered a "free" coating, as it does not require a consumable.
*[[Dip|Dipping]], which also uses a Bonus Action, applies an effect which is for all intents and purposes a coating, and is mutually exclusive with other coatings. Dipping can be considered a "free" coating, as it does not require a consumable.
*None of the coatings add flat damage increases to weapon damage. All of them instead Inflict status effects that deal damage at the end of the afflicted characters turn. Thus multiple applications of the same coating effect can have no additional effect. [This is incorrect. {{LgItemIcon|Broodmother's Revenge}} or using the dip action to dip your weapons to obtain [[Dipped in Poison (Condition)]] result in a flat Poison damage increase which takes effect on hit, not at the end of the turn as the below poisons do.]
*Coatings do not add flat damage increases to weapon damage. They instead Inflict status effects that deal damage at the end of the afflicted characters turn. Thus multiple applications of the same coating have no additional effect.
** However, the coating applied by [[Broodmother's Revenge]], and the [[Dipped in Poison (Condition)|Dipped in Poison]] condition applied by dipping your weapon, results in a flat Poison damage increase which takes effect on hit, not at the end of the turn as the below poisons do.


== List of Coatings ==
== List of coatings ==


{| class="wikitable sortable" style="text-align: center;"
{| class="wikitable sortable" style="text-align: center;"

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