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Difficulty Class: Difference between revisions
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Hybrid DC section for convenient linking
(Corrected text to match weapon action dc formula) |
(Hybrid DC section for convenient linking) |
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<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div> | <div style="text-align: center; font-weight:bold;">{{InfoBlob|1=Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div> | ||
=== Hybrid DC === | |||
Certain Weapon Actions, notably [[Concussive Smash]], instead use '''Hybrid''' '''DC'''<!-- LARIAN! -->, which allows a user to either use their '''Spellcasting DC''', or Weapon Action DC with a +2 bonus, whichever is higher. | Certain Weapon Actions, notably [[Concussive Smash]], instead use '''Hybrid''' '''DC'''<!-- LARIAN! -->, which allows a user to either use their '''Spellcasting DC''', or Weapon Action DC with a +2 bonus, whichever is higher. | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |