Crime: Difference between revisions

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32 bytes added ,  29 December 2023
m
Wording, also, disguise self works per character per jail, i.e., you can use the disguise trick once per jail for a free get away
m (Small addition to the imprisonment escape details, referencing the usage of Disguise Self.)
m (Wording, also, disguise self works per character per jail, i.e., you can use the disguise trick once per jail for a free get away)
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Fleeing from prison inflicts the temporary {{Cond|Fugitive}} condition on the criminal. If found within a guard's line-of-sight while active, the criminal will be considered escalating their crimes, risking re-arrest or instant combat.
Fleeing from prison inflicts the temporary {{Cond|Fugitive}} condition on the criminal. If found within a guard's line-of-sight while active, the criminal will be considered escalating their crimes, risking re-arrest or instant combat.


If you use {{SAI|Disguise Self}} to either commit a crime looking like someone else, or as you're escaping prison to change your appearance, you can walk freely in front of guards and they will not recognize you. This only works once per character, any subsequent escape with the use of this spell will get you caught and recognized immediately. This doesn't seem to work in Act 3's Lower City, as guards will recognize you no matter what.
If you use {{SAI|Disguise Self}} to either commit a crime looking like someone else, or as you're escaping prison to change your appearance, you can walk freely in front of guards and they will not recognize you. This only works once per character and per jail, any subsequent escape from the same jail with the use of this spell will get you recognized and caught immediately. This doesn't seem to work in Act 3's Lower City, as guards will recognize you no matter what.


== Related conditions ==
== Related conditions ==
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