Spells: Difference between revisions

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→‎Spell properties: Copyedit for clarity and flow, added slightly
(→‎Spell also: See also)
(→‎Spell properties: Copyedit for clarity and flow, added slightly)
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== Spell properties ==
== Spell properties ==
Each spell belongs to a school which defines its general purpose, and all spells have a range at which they can be cast, and a specified target or [[Area|area of effect]]. A spell's effects may apply only once when cast, or the spell may have a duration (measured in ''turns'').
Each spell belongs to a school which defines its general purpose, and all spells have a range at which they can be cast, and a specified target or [[Area|area of effect]]. A spell may have an instantaneous effect when cast (for example a magical attack), or a spell may have an effect which persists for a specified ''duration'' (measured in ''turns'').


Most spells can be interrupted by {{SAI|Counterspell}} before they are cast, and spells with a ''verbal'' component cannot be cast by {{Cond|Silenced}} creatures.
Most spells can be interrupted by {{SAI|Counterspell}} before they are cast, and most spells cannot be cast by {{Cond|Silenced}} creatures.


=== Schools of magic ===
=== Schools of magic ===
{{hatnote|This section is about the schools used to categorise spells. For the class feature, see [[Wizard]].}}
{{hatnote|This section is about the schools used to categorise spells. For the class feature, see [[Wizard]].}}
Every spell belongs to one of eight ''schools of magic'': [[Abjuration]], [[conjuration]], [[divination]], [[enchantment (school)|enchantment]], [[evocation]], [[illusion]], [[necromancy]] or [[transmutation]].
Every spell belongs to one of eight ''schools of magic'': [[Abjuration]], [[conjuration]], [[divination]], [[enchantment (school)|enchantment]], [[evocation]], [[illusion]], [[necromancy]] or [[transmutation]].
Some character and item abilities, especially the features of Wizard subclasses, only affect spells of a specific school.


=== Casting time ===
=== Casting time ===
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=== Spell saves ===
=== Spell saves ===
Harmful spells which target an area or a specific point in space ({{SAI|Fireball}}) or affect a character directly ({{SAI|Hold Person}}) often allow targeted creatures to attempt to [[Saving throw|save]] against the spell, ignoring or reducing the spell's effect.
Harmful spells which target an area (like {{SAI|Grease}}) or a specific point in space (like {{SAI|Fireball}}), or affect a character directly (like {{SAI|Hold Person}}), often allow targeted creatures a [[saving throw]] against the spell, potentially ignoring or reducing the spell's effect.


The [[Difficulty Class]] (DC) of these saves – called ''spell save DC'' – is generally based on the caster's spellcasting DC:
The [[Difficulty Class]] (DC) of these saves – called the ''spell save DC'' – is generally based on the caster's spellcasting DC:


<div style="text-align: center; font-weight:bold;">{{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}</div>
<div style="text-align: center; font-weight:bold;">{{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}</div>

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