Modding:Creating and Exporting Meshes in Blender: Difference between revisions

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==Setup==
==Setup==
[[File:ScreenshotHowToImportIt.webp|thumb|This should show up in your import menu if you have the addon installed correctly.]]
[[File:ScreenshotHowToImportIt.webp|thumb|This should show up in your File> Import menu if you have the addon installed correctly.]]
[[Modding:Tools|Check here for a list of tools.]]  
[[Modding:Tools|Check here for a list of tools.]]  


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You should at least extract HUM_F_NKD_Body_A (or whatever nude you are basing your outfit on) to fit your new outfit around.
You should at least extract HUM_F_NKD_Body_A (or whatever nude you are basing your outfit on) to fit your new outfit around.
[[File:NewBodyBlenderScreenshotImported.webp|thumb|Imported meshes.]]


When you have found a t-posing model to your liking. Click the extract file/open folder. You should find the mesh in .GR2 and .dae form on your computer. Use the .dae- the Blender importer likes .dae format a lot more than it likes .gr2.  
When you have found a t-posing model to your liking. Click the extract file/open folder. You should find the mesh in .GR2 and .dae form on your computer. Use the .dae- the Blender importer likes .dae format a lot more than it likes .gr2.  

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