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Vision of the Absolute: Difference between revisions
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m
link to blind condition
(note the saving throw for blind) |
m (link to blind condition) |
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Line 32: | Line 32: | ||
* {{Rush Attack}} | * {{Rush Attack}} | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Absolute Night:''' Chance to Blind target. Deals an additional {{DamageText|2d6|Piercing}} damage to certain creatures that sport multiple sets of eyes. | * '''Absolute Night:''' Chance to [[Conditions#Blinded|Blind]] target. Deals an additional {{DamageText|2d6|Piercing}} damage to certain creatures that sport multiple sets of eyes. | ||
** {{SavingThrow|DEX|dc=8}} to negate | ** {{SavingThrow|DEX|dc=8}} to negate [[Conditions#Blinded|Blind]] | ||
** {{Duration|2}} | ** {{Duration|2}} | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> |