Vision of the Absolute
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Vision of the Absolute is an uncommon special variant of the Spears family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.

The tip of this spear strikes unerringly toward its target's eyes.
Properties
- One-handed damage:
- Two-handed damage:
- Details:
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Spears
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Rarity: Uncommon
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Enchantment: None
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Versatile
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Thrown
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Can't Dual Wield
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Dippable
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Range: 1.5 m / 5 ft
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Weight: 1.35 kg / 2.7 lb
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Price: 330 gp
Special
The holder of this item gains:
- Absolute Night: Blind targets that fails a Dexterity Saving Throw. Deals an additional 2d6
Piercing damage to certain creatures that sport multiple sets of eyes.
- DC 8
Dexterity Save to negate Blind
Duration: 2 turns
- DC 8
Weapon Actions
If you have Proficiency, equip in main hand to gain:
Rush Attack: Charge forward and attack the first enemy in your way, possibly pushing them Off Balance. Doesn't provoke Opportunity Attacks.
Where to Find
Repaired by finding and combining the Shaft of a Broken Spear and the Head of a Broken Spear (by right-clicking on one of the items in your inventory and pressing 'combine', then dragging the other item into the open slot.)
- Shaft of a Broken Spear: Found on the body of Edowin in the Forest west of the Druid Grove X: 136 Y: 446.
- Head of a Broken Spear: Looted from the Owlbear in the Owlbear Nest.
Notes and Trivia[edit | edit source]
- As implied in the description of Absolute Night, this Spear deals extra damage to spiders, spider-like enemies, spectators and other creatures with many eyes.