Raphael/Combat: Difference between revisions

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=== Phase one ===
=== Phase one ===
This room has four soul pillars which Raphael will use during combat. '''Each''' soul pillar gives Raphael:
This room has four soul pillars which Raphael will use during combat. {{em|Each}} soul pillar gives Raphael:
* An additional {{DamageText|1~12|Fire}} damage and a +3 bonus to DEX [[checks]] and [[saving throws]] (''see [[#Soul Pillar Proximity]]'')
* An additional {{DamageText|1~12|Fire}} damage and a +3 bonus to DEX checks and saving throws (''see [[#Soul Pillar Proximity]]'')
* One soul charge, which Raphael uses as spell slots. These are refreshed when he uses his {{SAI|Consume Souls}} ability, or when he {{SAI|Fiendish Ascension|ascends}}. (''See [[#Soul Charges]]'')
* One soul charge, which Raphael uses as spell slots. These are refreshed when he uses his Consume Souls ability, or when he ascends. (''See [[#Soul Charges]]'')
* {{DamageText|3d6|Healing}} when he uses his {{SAI|Consume Souls}} ability.
* {{DamageText|3d6|Healing}} when he uses his {{SAI|Consume Souls}} ability.




Raphael's {{SAI|Fiendish Ascension}} ability will let him take on a more powerful form (see the ''Ascended'' tab in the info box at the top of this page). He may use this to transform whenever a pillar is broken, and each destroyed pillar will give him another Soul Charge.  
Raphael's [[# Fiendish Ascension|Fiendish Ascension]] ability will let him take on a more powerful form (see the ''Ascended'' tab in the info box at the top of this page). He may use this to transform whenever a pillar is broken, and each destroyed pillar will give him another Soul Charge.  




Raphael also has the ability to sever souls. If a character reaches 0 HP while in battle, they will receive the condition [[Severed Soul (Condition)|Severed Soul]], having [[disadvantage]] on [[Attack Roll]]s and all [[ability check]]s. This debuff will be removed after Raphael is defeated.
Raphael also has the ability to sever souls. If a character reaches 0 HP while in battle, they will receive the condition [[Severed Soul (Condition)|Severed Soul]], having disadvantage on attack rolls and all ability checks. This debuff will be removed after Raphael is defeated.


=== Phase two ===
=== Phase two ===
When all soul pillars have been destroyed Raphael will permanently transform into his Ascended Fiend form. When transforming into his fiend form for this final time, the four broken soul pillars will give him four final soul charges.
When all soul pillars have been destroyed Raphael will permanently transform into his Ascended Fiend form. When transforming into his fiend form for this final time, the four broken soul pillars will give him four final soul charges.


At this stage, he may use his most powerful attack, {{SAI|Ravaging Inferno}}, costing 2 soul charges and dealing 20d6 Hellfire damage in a {{AOE|radius|m=4|ft=}}.  
At this stage, he may use his most powerful attack, [[#_Ravaging Inferno|Ravaging Inferno]], costing 2 soul charges and dealing 20d6 Hellfire damage in a {{AOE|radius|m=4|ft=}}.  


He will also now be able to use his {{SAI|Multiattack (Raphael)|Multiattack}}. This attack does 2d16 slashing, plus his attack modifier, which is +5 while he is in his ascended form. It also grants him {{cond|Action Surge}}, so he may use his multiattack again, possibly attacking four times in one round. Once all his soul charges are depleted, Raphael will only be able to use his multiattack.
He will also now be able to use his [[# Multiattack|Multiattack]]. This attack does 2d16 slashing, plus his attack modifier, which is +5 while he is in his ascended form. It also grants him Action Surge, so he may use his multiattack again, possibly attacking four times in one round. Once all his soul charges are depleted, Raphael will only be able to use his multiattack.


== Tactics ==
== Tactics ==

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