User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

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|{{MdRarityItem|The Reviving Hands}}
|{{MdRarityItem|The Reviving Hands}}
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*
*When healing others, give them {{cond|Blade Ward}} for 2 turns. When reviving others, give them {{cond|Death Ward}} for 2 turns
*[[Strength]] [[saving throws]] +1
*Cast {{sai|Revivify}} ({{recharge|long rest}})
|rowspan=3| Bought or stolen from [[Vicar Humbletoes]] at the [[Stormshore Tabernacle]]
|rowspan=3| Bought or stolen from [[Vicar Humbletoes]] at the [[Stormshore Tabernacle]]
|rowspan="3" style="text-align:center"| {{Coords||}}
|rowspan="3" style="text-align:center"| {{Coords|109|-20}}
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| {{MdRarityItem|Mantle of the Holy Warrior}}
| {{MdRarityItem|Mantle of the Holy Warrior}}
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*
*Cast {{sai|Crusader's Mantle}} ({{recharge|short rest}})
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| {{MdRarityItem|The Sacred Star}}
| {{MdRarityItem|The Sacred Star}}
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*
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*On a hit with this morningstar, inflict 1 turn of {{cond|Radiating Orb}} upon the target
*On a hit with this morningstar, [[Undead]] creatures must succeed [[DC]] 13 [[Wisdom]] [[Saves|save]] or get {{cond|Turned}} for 3 turns
*Gain an action to strike the target, dealing additional {{DamageColor|Radiant|Radiant}} damage equal to your [[proficiency bonus]] and creating an explosion of light in a 3 m / 10 ft radius; Enemies caught in the explosion must succeed DC 12 [[Constitution]] save or get {{cond|Blinded}} for 3 turns ({{recharge|short rest}})
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|{{MdRarityItem|Amulet of the Devout}}
|{{MdRarityItem|Amulet of the Devout}}
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*
*+2 bonus to [[Spell Save DC|spell save DC]]
| Tabernacle basement main chest
*Gain an additional {{SmallIcon|Channel_Divinity_Charges_Icons.png}} '''Channel Divinity''' charge that replenishes on [[long rest]]
|style="text-align:center"| {{Coords||}}
| Offering chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement
|rowspan="3" style="text-align:center"| [[Stormshore Tabernacle#Basement|Stormshore Tabernacle - Basement]] {{Coords|796|1159}}
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|{{MdRarityItem|Shield of Shielding}}
|{{MdRarityItem|Shield of Shielding}}
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*
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
| Tabernacle basement Helm chest
*Cast {{sai|Shield}} ({{recharge|long rest}})
|style="text-align:center"| {{Coords||}}
| Offerings to Helm chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement
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|{{MdRarityItem|Hammer of the Just}}
|{{MdRarityItem|Hammer of the Just}}
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*
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
| Tabernacle basement Tyr chest
*Deal additional {{DamageColor|Physical|1d6 Bludgeoning}} damage with this weapon against [[Fiends]] and [[Undead]]
|style="text-align:center"| {{Coords||}}
*Cast {{sai|Detect Thoughts}} ({{recharge|long rest}})
| Offerings to Tyr chest{{ref|name=note12}} in the treasury room in the [[Stormshore Tabernacle]] basement
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|{{MdRarityItem|Blackguard's Sword}}
|{{MdRarityItem|Blackguard's Sword}}
Line 1,292: Line 1,299:
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<references>
{{ref|Stealing from this chest inflicts {{cond|Castigated By Divinity}} unto the character.|name=note12}}
</references>


{{h3|[[The High Hall]]}}
{{h3|[[The High Hall]]}}

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