Seek Protection from the Shadow Curse: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
=== The Shadow Curse ===
=== The shadow curse ===
After entering into the Shadow-Cursed Lands, the party is presented with an abundance of torches, and encouraged to carry them by either a Harper or a goblin depending on how [[Travel to Moonrise Towers]] was resolved. The reason why becomes abundantly clear as the party is exposed to the shadows and takes [[Necrotic]] damage that doubles with every turn. The party must find a way to traverse the area safely.
After entering into the Shadow-Cursed Lands, the party is presented with an abundance of torches, and encouraged to carry them by either a Harper or a goblin depending on how [[Travel to Moonrise Towers]] was resolved. The reason why becomes abundantly clear as the party is exposed to the shadows and takes [[Necrotic]] damage that doubles with every turn. The party must find a way to traverse the area safely.


It is technically possible to travel through the Shadow-Cursed Lands with only torches. When the party approaches Moonrise Towers, the curse is too powerful and begins causing Necrotic damage, however. If a party member loses all their hitpoints while cursed, they gain the [[Umbral Influx]] status and, if they aren't helped, are resurrected as an undead creature and attack the party. The party member can be saved by defeating them and then resurrecting them.
It is technically possible to travel through the Shadow-Cursed Lands with only torches. When the party approaches Moonrise Towers, the curse is too powerful and begins causing Necrotic damage, however. If a party member loses all their hitpoints while cursed, they gain the [[Umbral Influx]] status and, if they aren't helped, are resurrected as an undead creature and attack the party. The party member can be saved by defeating them and then resurrecting them.


=== The Convoy ===
=== The convoy ===
If the party chooses to use the [[Mountain Pass]] route, as part of [[Travel through the Mountain Pass]], then a goblin greets them and asks if they are the True Soul the goblin is expecting. The goblin tells the party to grab a torch, stick to the light as much as possible, and go to the rendezvous point to wait for the guide to Moonrise Towers. This starts [[Follow the Convoy]].
If the party chooses to use the [[Mountain Pass]] route, as part of [[Travel through the Mountain Pass]], then a goblin greets them and asks if they are the True Soul the goblin is expecting. The goblin tells the party to grab a torch, stick to the light as much as possible, and go to the rendezvous point to wait for the guide to Moonrise Towers. This starts [[Follow the Convoy]].


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If the party has already been to [[Last Light Inn]] and avoided making [[Jaheira]] hostile at the Inn and sided with the Harpers, the harpers will question the party after defeating the convoy and demand "Jaheira's godsend" explain their presence: the party can either blame the ambush for ruining their infiltration (persuasion DC16) or lie that they were captured by the convoy (deception dc16). Failing either will turn the ambushing Harpers hostile(only them). Succeeding either will lead to the Harpers handing over the [[Moonlantern]]
If the party has already been to [[Last Light Inn]] and avoided making [[Jaheira]] hostile at the Inn and sided with the Harpers, the harpers will question the party after defeating the convoy and demand "Jaheira's godsend" explain their presence: the party can either blame the ambush for ruining their infiltration (persuasion DC16) or lie that they were captured by the convoy (deception dc16). Failing either will turn the ambushing Harpers hostile(only them). Succeeding either will lead to the Harpers handing over the [[Moonlantern]]


=== Finishing the Drider's Convoy ===
=== Finishing the drider's convoy ===
Kar'niss brings the party to Moonrise Towers safely, as promised, but he doesn't relinquish his Moonlantern. In order to acquire the Moonlantern, the party must earn it by appeasing a specific disciple, Disciple [[Z'rell]]. After a cutscene with Z'rell and [[Ketheric Thorm]], the party is tasked to dispatch some goblins and then meet with Z'rell upstairs. Speak to her, and she telepathically connects with the party to see how the goblins died. Next, she tries to figure out if the party is loyal to the Absolute. The player can attempt to distract her with romantic thoughts of their love interest (Persuasion DC 14), fill their mind with fake love for the Absolute (Deception DC 14), distract her with their hunger for power, or use a special dialogue for Monks, Rogues, or Fighters.
Kar'niss brings the party to Moonrise Towers safely, as promised, but he doesn't relinquish his Moonlantern. In order to acquire the Moonlantern, the party must earn it by appeasing a specific disciple, Disciple [[Z'rell]]. After a cutscene with Z'rell and [[Ketheric Thorm]], the party is tasked to dispatch some goblins and then meet with Z'rell upstairs. Speak to her, and she telepathically connects with the party to see how the goblins died. Next, she tries to figure out if the party is loyal to the Absolute. The player can attempt to distract her with romantic thoughts of their love interest (Persuasion DC 14), fill their mind with fake love for the Absolute (Deception DC 14), distract her with their hunger for power, or use a special dialogue for Monks, Rogues, or Fighters.


If successful, Z'rell gives the party a new task - track down [[Balthazar]], a servant of Thorm's who the cult has lost contact with. He was last seen at the [[Grand Mausoleum|Thorm Mausoleum]]. Z'rell gives the party a key to his room and instructs them to take a Moonlantern and touch nothing else. Thorm's room is on the same floor, past the library. The Moonlantern is in a box near a wooden desk in the centre of the room (just south of the telescope).
If successful, Z'rell gives the party a new task - track down [[Balthazar]], a servant of Thorm's who the cult has lost contact with. He was last seen at the [[Grand Mausoleum|Thorm Mausoleum]]. Z'rell gives the party a key to his room and instructs them to take a Moonlantern and touch nothing else. Thorm's room is on the same floor, past the library. The Moonlantern is in a box near a wooden desk in the centre of the room (just south of the telescope).{{note|While in Balthazar's room, Gale can make a special Moonlantern as part of [[Balthazar's Experiment]]. However, this lantern does not provide the protective function of a Moonlantern.}}


=== Performing an Ambush ===
=== Performing an ambush ===
If the party chooses to use the elevator in [[Grymforge]] as part of [[Travel through the Underdark]], they encounter some Harper Scouts, led by Harper [[Lassandra]]. The Harpers are suspicious and order the party forward, when a harper named [[Yonas]] is grabbed by a [[Shadow]] and transformed by the shadow curse. A fight breaks out between the newly transformed Yonas, seven Shadows, and the Harpers.
If the party chooses to use the elevator in [[Grymforge]] as part of [[Travel through the Underdark]], they encounter some Harper Scouts, led by Harper [[Lassandra]]. The Harpers are suspicious and order the party forward, when a harper named [[Yonas]] is grabbed by a [[Shadow]] and transformed by the shadow curse. A fight breaks out between the newly transformed Yonas, seven Shadows, and the Harpers.


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[[File:Convoy Ambush Quest.jpg|thumb|The convoy approaches the ambush spot.]]
[[File:Convoy Ambush Quest.jpg|thumb|The convoy approaches the ambush spot.]]


==== Fighting the Way Through ====
==== Fighting the way through ====
Once the convoy arrives, the party has a choice to attack immediately or hang back. If the party chooses to stay hidden and keep watching, the drider kills Brawler Vez, one of the goblins in the convoy. From there, the party can either signal the Harpers or the Harpers start the encounter themselves. After the fight, loot the drider's corpse to get his Moonlantern.
Once the convoy arrives, the party has a choice to attack immediately or hang back. If the party chooses to stay hidden and keep watching, the drider kills Brawler Vez, one of the goblins in the convoy. From there, the party can either signal the Harpers or the Harpers start the encounter themselves. After the fight, loot the drider's corpse to get his Moonlantern.


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If both checks are passed, Kar'niss and the convoy reluctantly walk into the shadows and succumb to the shadow curse, avoiding a combat encounter and earning the praise of the Harpers. If the convoy is defeated in this way, they can later be found in [[Shadow-Cursed Undead (Condition)|Shadow-Cursed Undead]] form in [[Reithwin Town]] south of the statue of Ketheric Thorm that houses the [[Sharran Sanctuary]].
If both checks are passed, Kar'niss and the convoy reluctantly walk into the shadows and succumb to the shadow curse, avoiding a combat encounter and earning the praise of the Harpers. If the convoy is defeated in this way, they can later be found in [[Shadow-Cursed Undead (Condition)|Shadow-Cursed Undead]] form in [[Reithwin Town]] south of the statue of Ketheric Thorm that houses the [[Sharran Sanctuary]].


=== The Lantern's Power ===
=== The lantern's power ===
[[File:Dolly Thrice Bell Quest.jpg|thumb|Dolly Thrice provides a solution to the shadow curse.]]
[[File:Dolly Thrice Bell Quest.jpg|thumb|Dolly Thrice provides a solution to the shadow curse.]]
If the party gains Kar'niss' lantern, a pixie speaks out to them and begs for her freedom. If the party frees her, she introduces herself as [[Dolly Dolly Dolly]]. In return for freeing her, the party can ask for her help with the shadow curse. She grants them a Filigreed Feywild Bell, which grants a [[Pixie Blessing (Condition)|Pixie Blessing]] that staves off the curse. In comparison to the Moonlantern, which has a limited range and takes up a weapon slot, the blessing affects all party members and requires nothing to be equipped.
If the party gains Kar'niss' lantern, a pixie speaks out to them and begs for her freedom. If the party frees her, she introduces herself as [[Dolly Dolly Dolly]]. In return for freeing her, the party can ask for her help with the shadow curse. She grants them a Filigreed Feywild Bell, which grants a [[Pixie Blessing (Condition)|Pixie Blessing]] that staves off the curse.{{note|The Pixie Blessing can only be obtained by freeing Dolly Thrice from Kar'niss' Moonlantern. Trapped pixies cannot be freed from any other moonlanterns.}} In comparison to the Moonlantern, which has a limited range and takes up a weapon slot, the blessing affects all party members and requires nothing to be equipped.
 
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== Quest Rewards ==
== Quest rewards ==
* {{RarityItem|Moonlantern}} - Either looted from Kar'niss or taken from Balthazar's room.
* {{RarityItem|Moonlantern}} - Either looted from Kar'niss or taken from Balthazar's room.
* {{RarityItem|Filigreed Feywild Bell}} - If Dolly Thrice is released from Kar'niss' Moonlantern.
* {{RarityItem|Filigreed Feywild Bell}} - If Dolly Thrice is released from Kar'niss' Moonlantern.


== Notes ==
== Footnotes ==
* The only pixie that can be freed is from Kar'niss' Moonlantern. Any others do not have the option.
{{notelist}}
* While Gale can make a special Moonlantern as part of [[Balthazar's Experiment]], it doesn't actually provide the function of a Moonlantern.
 


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