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Modding:Armor/Clothing Texture Maps: Difference between revisions

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</syntaxhighlight>0 = no pulse animation
</syntaxhighlight>0 = no pulse animation
Between 0 - 1 = pulse animation and its speed
Between 0 - 1 = pulse animation and its speed
There are some Glow Map shaders that let you set colors via a ColorMap, which essentially is a colored gradient - these are more often used for VFX stuff than armor/clothing.
There are some Glow Map shaders that let you set colors via a ColorMap, which essentially is a colored gradient - these are more often used for VFX stuff than armor/clothing.




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