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Modding:Armor/Clothing Texture Maps: Difference between revisions
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→Armor/Clothing Texture Maps (Advanced)
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<blockquote>Public/Shared/Assets/Materials/Base/Base_GM_Pulse_FX.lsf</blockquote>^ A little more advanced, as it lets you set Glow Map color via either an overlaid GlowColor OR you can insert the colors directly into the Glow Map depending on your chosen settings, and also lets you set a pulse animation on the glow. Does not support MSKcolor maps! | <blockquote>Public/Shared/Assets/Materials/Base/Base_GM_Pulse_FX.lsf</blockquote>^ A little more advanced, as it lets you set Glow Map color via either an overlaid GlowColor OR you can insert the colors directly into the Glow Map depending on your chosen settings, and also lets you set a pulse animation on the glow. Does not support MSKcolor maps! | ||
[[File:Example of Base GM Pulse FX (animated).mp4|none|thumb|Example of Base_GM_Pulse_FX]] | [[File:Example of Base GM Pulse FX (animated).mp4|none|thumb|Example of Base_GM_Pulse_FX]] | ||
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[[File:Example_of_shader_use_with_Alpha.png|alt=Example of shader used + _BM with Alpha|left|thumb|567x567px]] | [[File:Example_of_shader_use_with_Alpha.png|alt=Example of shader used + _BM with Alpha|left|thumb|567x567px]] | ||
[[File:Example_of_BMA_file_with_Alpha_channel.jpg|thumb|423x423px|Example custom Base Color + Alpha Map]] | [[File:Example_of_BMA_file_with_Alpha_channel.jpg|thumb|423x423px|Example custom Base Color + Alpha Map]] | ||