Falling damage: Difference between revisions

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===Prone===
===Prone===


Falls can also cause creatures to be knocked [[Prone]] when they land. A fall will always cause a creature to be knocked prone if it deals more than 25% of their maximum HP, meaning falls of around {{Distance|m=8|ft=27}} for characters without resistance to falling damage or {{Distance|m=12.3|ft=40}} for creatures with resistance to falling damage. Creatures that are resistant to bludgeoning damage but not falling damage specifically will still be knocked prone from falls of {{Distance|m=8|ft=27}} despite receiving only 12.5% of their maximum HP in damage.  
Falls can also cause creatures to be knocked [[Prone]] when they land. A fall will always cause a creature to be knocked prone if it deals more than 25% of their maximum HP, meaning falls of around 8m/27ft for characters without resistance to falling damage or 12.3m/40ft for creatures with resistance to falling damage. Creatures that are resistant to bludgeoning damage but not falling damage specifically will still be knocked prone from falls of 8m/27ft despite receiving only 12.5% of their maximum HP in damage.  


===Example===
===Example===


A creature that falls from a height of {{Distance|m=5.4|ft=17.7}}, with no resistance to falling damage, would be expected to take damage equal to 2% of their max health + 1% for every additional {{Distance|m=0.2|ft=0.6}} of height after damage begins, in this case giving us 2% + 7% or around 9% of a creatures max hit points from a {{Distance|m=5.4|ft=17.7}} fall. As the fall was less than {{Distance|m=8|ft=27}}, the creature will not fall prone.  If the fall was caused by a shove or throw and either creature is wearing the [[Callous Glow Ring]] then the creature that falls will also suffer an additional 2 radiant damage.
A creature that falls from a height of 5.4m/17.7ft, with no resistance to falling damage, would be expected to take damage equal to 2% of their max health + 1% for every additional 0.2m/0.6ft of height after damage begins, in this case giving us 2% + 7% or around 9% of a creatures max hit points from a 5.4m/17.7ft fall. As the fall was less than 8m/27ft, the creature will not fall prone.  If the fall was caused by a shove or throw and either creature is wearing the [[Callous Glow Ring]] then the creature that falls will also suffer an additional 2 radiant damage.


==Falling damage resistance and immunity==
==Falling damage resistance and immunity==
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