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Lae'zel: Difference between revisions

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2 bytes removed ,  25 January
Split the charbox and the statbox, moves statbox to Recruitment.
(Split the charbox and the statbox, moves statbox to Recruitment.)
Line 29: Line 29:
| age =  
| age =  
| family =  
| family =  
| module1 = {{infobox statistics
}}
| child = yes
| str = 17
| dex = 13
| con = 15
| int = 13
| wis = 12
| cha = 8
| str_save_proficiency = yes
| con_save_proficiency = yes
| hiddenlevel = 1
| type = Humanoid
| hit_points = 12
| armour_class = 16
| movement_speed_meters = 9
| movement_speed_feet = 30
| size = Medium
| weight_kg = 75
| weight_lb = 150
 
| feature1_name = Great Weapon Fighting
| feature1_description = Reroll once when landing a 1 or 2 on damage rolls with Two-Handed melee weapons.
 
| feature2_name = Martial Prodigy
| feature2_description = Additional proficiencies
 
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach
}}}}
'''Lae'zel''' of crèche K'liir is an [[Origin]] character and a recruitable [[Companion]] with the [[Soldier]] background. She is a [[Githyanki]] and a [[Fighter]] first appearing during the [[Prologue]].
'''Lae'zel''' of crèche K'liir is an [[Origin]] character and a recruitable [[Companion]] with the [[Soldier]] background. She is a [[Githyanki]] and a [[Fighter]] first appearing during the [[Prologue]].


Line 81: Line 53:


===Recruitment===
===Recruitment===
{{infobox statistics
| name = Recruitment statistics
| level = 1
| str = 17
| dex = 13
| con = 15
| int = 13
| wis = 12
| cha = 8
| str_save_proficiency = yes
| con_save_proficiency = yes
| type = Humanoid
| hit_points = 12
| armour_class = 16
| movement_speed_meters = 9
| movement_speed_feet = 30
| size = Medium
| weight_kg = 75
| weight_lb = 150
| feature1_name = Great Weapon Fighting
| feature1_description = Reroll once when landing a 1 or 2 on damage rolls with Two-Handed melee weapons.
| feature2_name = Martial Prodigy
| feature2_description = Additional proficiencies
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach
}}
Lae'zel can be recruited as a temporary companion during the [[Prologue]] on the [[Nautiloid]] by agreeing to fight with her when encountered. She can then become a permanent companion during [[Act One]].
Lae'zel can be recruited as a temporary companion during the [[Prologue]] on the [[Nautiloid]] by agreeing to fight with her when encountered. She can then become a permanent companion during [[Act One]].


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