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Spirit Guardians: Difference between revisions
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Added information on spell's interaction with knocked-out enemies
Guitarbard4 (talk | contribs) No edit summary |
(Added information on spell's interaction with knocked-out enemies) |
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| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd. | | higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd. | ||
| notes = * When {{SAI|Sanctuary}} is cast on a someone currently using {{SAI|Spirit Guardians}}, the {{SAI|Spirit Guardians}} spell ends immediately. | | notes = * When {{SAI|Sanctuary}} is cast on a someone currently using {{SAI|Spirit Guardians}}, the {{SAI|Spirit Guardians}} spell ends immediately. | ||
* Unlike most spells, {{SAI|Spirit Guardians}} will not damage (and thus kill) knocked-out enemies. | |||
* The incantation for Spirit Guardians is '''Ira et Dolor''', Latin for "anger and pain". | * The incantation for Spirit Guardians is '''Ira et Dolor''', Latin for "anger and pain". | ||
| video = | | video = |