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Druid: Difference between revisions

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138 bytes added ,  2 February
Added starting equipment
(Fixed a Circle of the Spores link going to Classes)
(Added starting equipment)
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: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Quarterstaff}} (druid variant), {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}


=== Spellcasting ===
=== Spellcasting ===
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