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Wild Magic: Explosive Healing (Condition): Difference between revisions

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Added properties and empty notes field (using bot)
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(Added properties and empty notes field (using bot))
 
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| effects =
| effects =
* Your spells of Level 1 and higher heal all creatures in a {{Distance|m=3|ft=10}} radius for {{DamageText|1d4|Healing}} hit points per [[Spells#Spell Slots|Spell Slot]] level.
* Your spells of Level 1 and higher heal all creatures in a {{Distance|m=3|ft=10}} radius for {{DamageText|1d4|Healing}} hit points per [[Spells#Spell Slots|Spell Slot]] level.
| stack id =WILD_MAGIC_HEAL| properties =DisableOverhead| notes =
}}
}}
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