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Wild Magic: Explosive Healing (Condition)

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  • Your spells of Level 1 and higher heal all creatures in a 3 m (10 ft) radius for 1d4⁠Hit Points⁠Hit Points hit points per Spell Slot level.

Technical details

Stack ID Stack ID: WILD_MAGIC_HEAL https://bg3.norbyte.dev/search?q=%22data%2CStackId%2CWILD_MAGIC_HEAL%22+type:status

More properties More properties: DisableOverhead

Sources of Wild Magic: Explosive Healing