Wild Magic: Explosive Healing (Condition)
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- Your spells of Level 1 and higher heal all creatures in a 3 m / 10 ft radius for 1d4hit points hit points per Spell Slot level.
 Wild Magic: Explosive Healing
 Wild Magic: Explosive Healing  3 m / 10 ft radius for 1d4
 3 m / 10 ft radius for 1d4 hit points hit points per Spell Slot level.
hit points hit points per Spell Slot level. Ad placeholder