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List of features and items that interact with unarmed strikes: Difference between revisions
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List of features and items that interact with unarmed strikes (edit)
Revision as of 13:53, 5 February 2024
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== Class features == | == Class features == | ||
* {{SAI|Martial Arts: Dextrous Attacks}} - Allows unarmed strikes to scale with [[Dexterity]] instead of [[Strength]] if it is higher | * {{SAI|Martial Arts: Dextrous Attacks}} - Allows unarmed strikes to scale with [[Dexterity]] instead of [[Strength]] if it is higher | ||
* {{SAI|Martial Arts: Deft Strikes}} - Increases the base unarmed damage from 1 to 1d4 (at | * {{SAI|Tavern Brawler}} - Apply the Strength modifier to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] an additional time | ||
* {{SAI|Rage}} - Deal additional 2 (at [[Barbarian]] level 1) or 3 (at Barbarian level 9) damage with unarmed strikes{{note|The bonus to unarmed damage is not listed in the tooltip. The [[Wildheart]] versions of Rage do not provide this hidden unarmed damage bonus.}} | |||
* {{SAI|Martial Arts: Deft Strikes}} - Increases the base unarmed damage from 1 to 1d4 (at [[Monk]] level 1), 1d6 (at Monk level 3), or 1d8 (at Monk level 9) | |||
* {{SAI|Symbiotic Entity}} - Deal additional {{DamageText|1d6|Necrotic}} damage with unarmed strikes while [[Hit points#Temporary hit points|temporary hit points]] are active | |||
* {{SAI|Manifestation of Body}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Necrotic}} damage with unarmed strikes | |||
* {{SAI|Manifestation of Mind}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Psychic}} damage with unarmed strikes | |||
* {{SAI|Manifestation of Soul}} - Deal additional {{DamageText|1d4 + Wisdom modifier|Radiant}} damage with unarmed strikes | |||
* {{SAI|Shadow Strike: Unarmed}} - While {{cond|Invisible}} or {{cond|Sneaking}}, teleport to a target up to 18 m / 60 ft away, landing an unarmed strike that deals additional {{DamageText|3d8|Psychic}} damage | |||
* {{SAI|Fangs of the Fire Snake}} - Make an unarmed strike that does an additional {{DamageText|1d10|Fire}} damage with an extended {{distance|m=6|ft=20}} range. Subsequent unarmed attacks during that turn deal additional {{DamageText|1d4|Fire}} damage | |||
* {{SAI|Stunning Strike (Unarmed)}} - Make an unarmed strike that can also {{Cond|Stunned|Stun}} the target for 1 turn | |||
* {{SAI|Flurry of Blows}} - Make two rapid unarmed strikes with a {{r|bonus}} | |||
::{{SAI|Flurry of Blows: Topple}} - Make two rapid unarmed strikes with a {{r|bonus}} and possibly knock the target {{cond|Prone}} for 1 turn | |||
::{{SAI|Flurry of Blows: Stagger}} - Make two rapid unarmed strikes with a {{r|bonus}} and {{cond|Open Hand Technique: Staggered|Stagger}} the target for 1 turn | |||
::{{SAI|Flurry of Blows: Push}} - Make two rapid unarmed strikes with a {{r|bonus}} and possibly push the target 5 m / 17 ft away | |||
* {{SAI|Martial Arts: Bonus Unarmed Strike}} - After attacking with an unarmed strike, [[monk]] weapon, or using a monk ability, you may make an additional unarmed strike with a {{r|bonus}} | |||
* {{SAI|Ki-Empowered Strikes}} - Unarmed strikes count as magical damage for the purpose of overcoming [[resistances]] | * {{SAI|Ki-Empowered Strikes}} - Unarmed strikes count as magical damage for the purpose of overcoming [[resistances]] | ||
== Unique character features == | == Unique character features == |