Necromite: Difference between revisions

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238 bytes added ,  10 February
infobox
(additional info)
(infobox)
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| image = Necromite Model.png
| image = Necromite Model.png
}}
}}
<div class="infobox"; style="width: 360px; float:right">{{#tag:tabber|
{{Infobox statistics
{{!}}-{{!}}Necromite=
| name = Necromite
{{CharacterInfo
| image = Necromite Model.png
|title =
| imagesize = 0.5
|name = Necromite
| race = Skeleton
|image=[[File:Necromite Model.png|250px]]
| size = Medium
|STR=10
| type = Undead
|DEX=11
| armour_class = 11
|CON=15
| hit_points = 18
|INT=15
| movement_speed_meters = 9
|WIS=7
| movement_speed_feet = 30
|CHA=6
| weight_kg = 14
|level=3
| weight_lb = 28
|race=Skeleton
| level = 3
|type=Undead
| str = 10
|HP=18
| dex = 11
|AC=11
| con = 15
|speed=9m / 30ft
| int = 15
|size=Medium
| wis = 7
|weight=14kg / 28lbs
| cha = 6
|proficiency=
 
|initiative=
| resistant1 = Necrotic
|class =  
| immune1 = Poison
|subclass =  
| vulnerable1 = Bludgeoning
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}
 
|background=  
| feature1_name = Darkvision
|location = [[Moonrise Towers]], [[Mind Flayer Colony]]
| feature1_description = Can see in the dark up to 12m.
|family =  
| feature2_name = Opportunity Attack
|allies =  
| feature2_description = Automatically attack an enemy moving out of your reach.
|enemies =  
| feature3_name = Silent
|bludgeoning = Vulnerable
| feature3_description = This creature can't speak or cast spells that have a verbal component
|poison = Immune
 
|necrotic = double
| modules =  
{{Infobox statistics
| child = yes
| mode = Skeletal Involucre
| name = Skeletal Involucre
| initiative=
| proficiency_bonus=
| hit_points = 14
| weight_kg = 90
| weight_lb =
| resistant1 = Piercing
| resistant2 = Cold
| resistant3 = Fire
| resistant4 = Psychic
| immune1 = Necrotic
| immune2 = Poison
| vulnerable1 = Bludgeoning
| vulnerable2 = Radiant
 
| condition1_name = Incubating
| condition1_description = Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite.
}}
}}
{{!}}-{{!}}Skeletal Involucre=
{{CharacterInfo2
|title =
|name = Skeletal Involucre
|file =
|HP = 14
|AC =
|weight = 90kg
|passive = <dd>{{cond|Incubating}}</dd>
|bludgeoning = vulnerable
|piercing = double
|cold = double
|fire = double
|necrotic = immune
|poison = immune
|psychic = double
|radiant = vulnerable
|va =
|alt-name = Model
|alt-file =
}}
}}
}}</div>
 
 
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  


== About necromites ==
== About ==
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite .
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite .


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