Gimblebock: Difference between revisions

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infobox
(Switched attacks to use Feature Box template, added rest of loot)
(infobox)
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| description = Gimblebock is a Gnome NPC in Baldur's Gate 3. He is one of the bandits looting the Overgrown Ruins in Act One.
| description = Gimblebock is a Gnome NPC in Baldur's Gate 3. He is one of the bandits looting the Overgrown Ruins in Act One.
}}
}}
{{CharacterInfo
{{SpoilerWarning|act=1}}
|name = Gimblebock
{{Infobox character
|image=[[File:Gimblebock.png|alt=Gimblebock from Baldur's Gate 3|350px]]
| name = Gimblebock
|STR=15
| class = [[Fighter]]
|DEX=11
| image = Gimblebock.png
|CON=15
| race = [[Gnome]]
|INT=12
| occupation = Bandit leader
|WIS=10
| voice = Glen McCready
|CHA=13
| faction = [[Overgrown Ruin Looters]]
|level=2
| level = 2
|race=Gnome
|type=Humanoid
|class=Fighter
|HP=20; 26{{Tactician}}
|AC=14
|speed=6m / 20ft
|size=Small
|weight=35kg / 70lbs
|proficiency=2
|initiative=-
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Opportunity Attack}}
{{PAS|Gnome Cunning}}
{{PAS|Shortened Stride}}
|faction = [[Overgrown Ruin Looters]]
|location = [[Chapel Entrance]]
|alt-name=3d Model
|alt-image=[[File:Gimblebock Model.png|250px]]
|exp=25
|str save=Proficient
|con save=Proficient}}{{SpoilerWarning|act=1|nograd=1}}
'''Gimblebock''' is a [[Gnome]] NPC in [[Baldur's Gate 3]]. He is one of the leaders of the bandits that are raiding the [[Overgrown Ruins]]. Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the [[Nautiloid Wreck]] and in the ruins he is guarding.


Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
| modules =
{{Infobox statistics
| child = yes


== Act One==
| size = Small
| type = Humanoid
| armour_class = 14
| hit_points = 20
| hit_points_tactician = 26
| movement_speed_meters = 6
| movement_speed_feet = 20
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 15
| dex = 11
| con = 15
| int = 12
| wis = 10
| cha = 13
| str_save_proficiency = Proficient
| con_save_proficiency = Proficient
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Gnome Cunning
| feature3_description = Advantage on Intelligence, Wisdom, and Charisma saving throws.
| feature4_name = Shortened Stride
| feature4_description = Your movement speed is 7.5m (25ft).
}} }}
'''Gimblebock''' is a [[gnome]] in ''[[Baldur's Gate 3]]''. He is one of the leaders of the bandits that are raiding the [[Overgrown Ruins]]. Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the [[Nautiloid Wreck]] and in the ruins he is guarding.
 
== Involvement ==
=== Act One===
Gimblebock can be found at the [[Chapel Entrance]] with [[Quelenna]], [[Taman]], and [[Warryn]]. When the player approaches, he will automatically engage them in conversation and ask them to leave.  
Gimblebock can be found at the [[Chapel Entrance]] with [[Quelenna]], [[Taman]], and [[Warryn]]. When the player approaches, he will automatically engage them in conversation and ask them to leave.  


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Resolving the situation peacefully will reward 50 [[Experience]], however fighting the bandits will be worth 70, plus getting to take all their gear as well.  
Resolving the situation peacefully will reward 50 [[Experience]], however fighting the bandits will be worth 70, plus getting to take all their gear as well.  


== Attacks ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Longsword}} (wields weapon two-handed)
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Longsword}} (wields weapon two-handed)


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Will use [[Weapon Actions]].}}
Will use [[Weapon Actions]].}}


==Loot==
=== Loot ===
*[[Gold|10-13 Gold Pieces]]
*[[Gold|10-13 Gold Pieces]]
*[[Shovel (item)|Shovel]]
*[[Shovel (item)|Shovel]]
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*[[Dried Pork Sausage]]
*[[Dried Pork Sausage]]


==Companion Approval==
==Companion approval==
When approaching from outside:
When approaching from outside:
*(Dark Urge) {{Ability Check|Strength|5}} "I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead."
*(Dark Urge) {{Ability Check|Strength|5}} "I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead."
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==Speak with Dead==
==Speak with Dead==
Gimblebock can be spoken to with [[Speak with Dead]].
'''Player:''' Who are you?  
'''Player:''' Who are you?  


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*'''Gimblebock:''' No. Doesn't matter...if his loot's good...
*'''Gimblebock:''' No. Doesn't matter...if his loot's good...
==Gallery==
<gallery heights="250px" mode="packed">
Gimblebock Early Access.webp|Gimblebock, during early development of Baldur's Gate III.
Gimblebock Model.png|Gimblebock's model.
</gallery>


==Notes==
==Notes==
{{notebegin}}
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
*Gimblebock has chosen an unfortunate place to stand and talk. If the player could get close enough without being seen they could snap the '''Coiled Rope''' holding the '''Foundation Block''' above him.
*Gimblebock has chosen an unfortunate place to stand and talk. If the player could get close enough without being seen they could snap the '''Coiled Rope''' holding the '''Foundation Block''' above him.
{{noteend}}


==Gallery==
==External links==
<gallery heights="250px" mode="packed">
Gimblebock Early Access.webp|Gimblebock, during early development of Baldur's Gate III.
</gallery>
==External Links==
*{{FRWiki|Gimblebock|long}}
*{{FRWiki|Gimblebock|long}}




{{NavWilderness}}
{{Overgrown Ruins}}
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Gnomes]]
[[Category: Gnomes]]
[[Category: Fighters]]
[[Category: Fighters]]
[[Category: Characters in Act 1]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]

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