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User:Korgat: Difference between revisions

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2,282 bytes added ,  12 February
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     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
      
      
 
 
|tables=equipment; where = where_to_find like "%Rivington%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[Act Three]]")=Act,CONCAT("[[Rivington]]")=Location,
    CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
    special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC
|tables=weapons; where = where_to_find like "%Rivington%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[Act Three]]")=Act,CONCAT("[[Rivington]]")=Location,
    CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
    special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
   


  |format=dynamic table
  |format=dynamic table
Line 282: Line 293:


See [[Permanent Bonuses]] or [[Permanent bonus table]] for a complete list of bonuses.
See [[Permanent Bonuses]] or [[Permanent bonus table]] for a complete list of bonuses.
{| class="wikitable mw-collapsible mw-collapsed" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable mw-collapsible" style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 100%;" | High Utility Permanent Bonuses
! style="width: 100%;" | High Utility Permanent Bonuses
|-
|-
Line 741: Line 752:
}}
}}
}}
}}
=== [[Rings]] ===
=== [[Rings]] ===
{{SpoilerBox|act=2|custom=[[Rings]].|
{{SpoilerBox|act=2|custom=[[Rings]].|
Line 805: Line 815:
| order by = rarity_order
| order by = rarity_order
| where = type = "Gloves" AND rarity != "common" AND where_to_find like "%Act Three%" AND legacy IS NULL
| where = type = "Gloves" AND rarity != "common" AND where_to_find like "%Act Three%" AND legacy IS NULL
| format = table
}}
}}
=== [[Weapons]] ===
{{SpoilerBox|act=3|custom=[[Weapons]].|
{{#cargo_query: tables = weapons
| fields = CONCAT("[[File:", image, "|50px|link=", _pageName, "]]<br>[[", _pageName,"]]")=Item, special=Effects, where_to_find=Location
| order by = type
| where =
  rarity != "common"
  AND legacy IS NULL
  AND (
    where_to_find like "%Rivington%"
  )
| format = table
| format = table
}}
}}
}}
}}


=== [[Shields]] ===
{{SpoilerBox|act=3|custom=[[Shields]].|
{{#cargo_query: tables = equipment
| fields = CONCAT("[[File:", image, "|50px|link=", _pageName, "]]<br>[[", _pageName,"]]")=Item, special=Effects, where_to_find=Location
| order by = rarity_order
| where =
  type = "Shields"
  AND rarity != "common"
  AND legacy IS NULL
  AND (
    where_to_find like "%Rivington%"
  )
| format = table
}}
}}
=== [[Amulets]] ===
{{SpoilerBox|act=3|custom=[[Amulets]].|
{{#cargo_query: tables = equipment
| fields = CONCAT("[[File:", image, "|50px|link=", _pageName, "]]<br>[[", _pageName,"]]")=Item, special=Effects, where_to_find=Location
| order by = rarity_order
| where =
  type = "Amulets"
  AND rarity != "common"
  AND legacy IS NULL
  AND (
    where_to_find like "%Rivington%"
  )
| format = table
}}
}}
=== [[Rings]] ===
{{SpoilerBox|act=3|custom=[[Rings]].|
{{#cargo_query: tables = equipment
| fields = CONCAT("[[File:", image, "|50px|link=", _pageName, "]]<br>[[", _pageName,"]]")=Item, special=Effects, where_to_find=Location
| order by = rarity_order
| where =
  type = "Rings"
  AND rarity != "common"
  AND legacy IS NULL
  AND (
    where_to_find like "%Rivington%"
  )
| format = table
}}
}}
}}
}}
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