Fezzerk: Difference between revisions

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No change in size ,  16 February
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→‎Act One: Grammatical + spelling (than -> then)
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If convinced to walk away, you will be rewarded experience as if you had defeated the whole group.
If convinced to walk away, you will be rewarded experience as if you had defeated the whole group.


If a fight does break out, he will surrender when nearly killed, making the rest of his group flee. You won't be rewarded experience for those who run away however. You can than chose to interrogate him, demand he gives up his belongings and/or kill him. If spared, he will make a minor reappearance in the next act.
If a fight does break out, he will surrender when nearly killed, making the rest of his group flee. You won't be rewarded experience for those who run away however. You can then chose to interrogate him, demand he gives up his belongings and/or kill him. If spared, he will make a minor reappearance in the next act.


==Act Two==
==Act Two==
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