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{{ up to date | 2023-12-28 }}
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{{SpoilerWarning|act=3}}
{{Infobox creature
{{Infobox character
| name = Enver Gortash
| name = Enver Gortash
| full name = Enver Gortash
| va = [https://www.imdb.com/name/nm0005042 Jason Isaacs]
| title = Archduke of Baldur's Gate<br>Chosen of Bane
| image = Gortash.png
| image = Gortash.png
| voice = Jason Isaacs
| titles = Archduke Nominee, Lord
| hometown = [[Baldur's Gate]]
| hometown = [[Baldur's Gate]]
| race = [[Human]]
| race = [[Human]]
| family = [[Dravo Flymm]] (father)<br>[[Sally Flymm]] (mother)
| family = [[Dravo Flymm]] (father)<br>[[Sally Flymm]] (mother)
}}{{CombatTab}}
| size = Medium
Lord '''Enver Gortash''', often referred to as just '''Gortash''', is one of the Chosen of the [[Cult of the Absolute|Absolute]], the enigmatic cult taking over the Sword Coast, and serves as one of the main antagonists in [[Baldur's Gate 3]].
| type = Humanoid
}}
 
{{CombatTab}}
Lord '''Enver Gortash''', often just referred to as '''Gortash''', is one of the Chosen of the [[Absolute]], the enigmatic [[Cult of the Absolute|cult]] taking over the Sword Coast, and serves as one of the main antagonists in [[Baldur's Gate 3]].


Despite his humble beginnings, Gortash quickly rose through the ranks of society in [[Baldur's Gate]] with great cunning. Now, an influential figure and poised to become the Archduke of the city, he seeks to consolidate his power and become the ruler of the city and beyond, through whatever means are necessary.
Despite his humble beginnings, Gortash quickly rose through the ranks of society in [[Baldur's Gate]] with great cunning. Now, an influential figure and poised to become the Archduke of the city, he seeks to consolidate his power and become the ruler of the city and beyond, through whatever means are necessary.
{{Q|A mad dog understands the yank of the leash and the hand of its master, but it cannot be an equal. ''You'' can be my equal.|Enver Gortash}}
 
{{DiQ|A mad dog understands the yank of the leash and the hand of its master, but it cannot be an equal. 'You' can be my equal.|Gortash| on masters and slaves}}
{{TOC|limit=3}}


==Overview==
==Overview==
===Background===
===Background===
Enver Gortash is the Chosen of [[Bane (God)|Bane]], and one of the Dead Three leading the cult of the Absolute. As a counsellor, he has significant political and industrial weight in Baldur's Gate, with plans to advance his station to Archduke.  
Enver Gortash is the {{FRWiki|Chosen}} of [[Bane (God)|Bane]] and one of the three masterminds leading the [[Cult of the Absolute]]. As such, he is one of the main antagonists of the game and a key objective in defeating the cult and the enigmatic [[Absolute]].


Gortash's influence extends further, to the city's [[Flaming Fist]]s, who are bolstered by his [[Steel Watcher|Steel Watch]]. The Watchers are an imposing creation; [[gondian]] automatons infused with hellfire and designed in part by Gortash. With his reach and the power provided by his "steel juggernauts", Gortash holds a tight leash on the operation of the city.
Hinted at first though notes, he is properly introduced at the end of Act 2 as one of the conspirators of the cult along with [[Ketheric Thorm]] and [[Orin|Orin the Red]]. Born from nothing and rising through the ranks of the city through sheer ambition, Gortash has positioned himself as a force to be reckoned with in Baldur's Gate. In the pockets of the nobility, with influence over the city's [[Flaming Fist|Flaming Fists]] and aided by his [[Steel Watcher|Steel Watch]], Gortash's has the whole city in the palm of his hand.


===Gameplay===
===Gameplay===
* Gortash is a level 9 [[Human]] boss
* Gortash is a level 9 [[Human]] boss and one of the main antagonists in the game
* First mentioned in Act 1, he is introduced in Act 2, and properly encountered and fought in Act 3
* First mentioned in Act 1, he is introduced in Act 2, and properly encountered and fought in Act 3
* Fighting him, or allying with him, is required in order to obtain his Netherstone and proceed with the story
* In combat, he relies on his allies to protect him, while supporting them from afar through grenades and the hazards found in the combat arena
* In combat, he relies on his allies to protect him, while supporting them from afar through grenades and the hazards found in the combat arena
* He can forge an alliance with the party on the condition they kill Orin
* He can forge an alliance with the party to face the Netherbrain together
* The party's relationship with him influences how friendly or hostile the city is with them
* The party's encounters with him influences how friendly or hostile the city is


=== Quests ===
=== Quests ===
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=== Personality ===
=== Personality ===
Enver Gortash is cunning and self-assured, and was noticed as intelligent from an early age. Above all else, Gortash seeks power and progress, though he often disregards or fails to consider the negative impacts his actions have on others. Young Gortash is described as needy and troublesome by his parents, though they mistreated him in turn.<ref name="Speak with Dead 1">Casting [[Speak With Dead]] on [[Dravo Flymm]]</ref>
Gortash is cunning and self-assured, and was noticed as intelligent from an early age. Power hungry, he uses whatever methods are necessary to achieve his goals, careless of the impact his actions on others. Described as needy and troublesome by his less-than-loving parents,<ref name="Speak with Dead 1">Casting [[Speak With Dead]] on [[Dravo Flymm]]</ref> he grew up to be politically shrewd and ruthless in his business relations leading him to a meteoric rise through baldurian society.


Similarly to his patron Bane, Gortash is inclined to work with others when it serves his interests, and will work toward what he believes to be the benefit of his allies. {{ref|"''That thing in your chest made you more powerful than you could ever have dreamed of. I conspired to give you a gift, and you're furious about it.''" - Gortash to [[Karlach]]}}
Despite his goals for domination, he is pragmatic and willing to engage in diplomacy when needed. Much like his patron god [[Bane (God)|Bane]], Gortash will work with others when it serves his interests, and is genuine, if not outright giving, with his alliances.{{ref|[[Wyrm's Rock Fortress]], lines spoken by Gortash when confronted by Karlach.<br>''"That thing in your chest made you more powerful than you could ever have dreamed of. I conspired to give you a gift, and you're furious about it."''}}


== History ==
== History ==
 
===Early life===
===Parents and early life===
Enver Gortash was born to [[Dravo Flymm|Dravo]] and [[Sally Flymm]], the proprietors of [[Flymm's Cobblers]] in Baldur's Gate. The Flymms were in debt, and sold their son into slavery to pay them off.<ref name="Speak with Dead 1" /><ref name="Tadpoling 1">Connecting with [[Sally Flymm]]'s tadpole</ref><ref name="Nubaldin">Dialogue with [[Nubaldin]] in the House of Hope</ref> His parents describe him as a clever child, often found tinkering. They also described him as hateful and needy, too clever for his own good.
Enver Gortash was born to [[Dravo Flymm|Dravo]] and [[Sally Flymm]], the proprietors of [[Flymm's Cobblers]] in Baldur's Gate. The Flymms were in debt, and sold their son into slavery to pay them off.<ref name="Speak with Dead 1" /><ref name="Tadpoling 1">Connecting with [[Sally Flymm]]'s tadpole</ref><ref name="Nubaldin">Dialogue with [[Nubaldin]] in the House of Hope</ref> His parents describe him as a clever child, often found tinkering. They also described him as hateful and needy, too clever for his own good.


Mistaken by the Flymms as a warlock, Gortash was in reality sold to [[Raphael]].<ref name="Nubaldin" /> Gortash became a pageboy in Raphael's and [[Nubaldin|Nubaldin's]] service,<ref name="Datamined Note">Mentioned as a note in datamined dialogue.</ref>{{ref|[[Nubaldin|Nubaldin's]] dialogue synopsis: "[he] ordered Gortash around during his time of being enslaved"}} He was physically abused<ref name="Nubaldin" /> and left on poor terms.{{cite text|name=Helsik Note|Note from Helsik|[[Helsik]]}}
Mistaken by the Flymms as a warlock, Gortash was in reality sold to [[Raphael]].<ref name="Nubaldin" /> Gortash became a pageboy in Raphael's and [[Nubaldin|Nubaldin's]] service,<ref name="Datamined Note">Mentioned as a note in datamined dialogue.</ref>{{ref|[[Nubaldin|Nubaldin's]] dialogue synopsis: "[he] ordered Gortash around during his time of being enslaved"}} He was physically abused<ref name="Nubaldin" /> and left on poor terms.{{cite text|name=Helsik Note|Note from Helsik|[[Helsik]]}}


===Early career===
===Rise to power===
Before he became 'Lord' Gortash, Enver started out operating as a black market weapons dealer,{{cite text|name=Inroads by Gortash|Inroads by Arms Dealer Gortash|[[Bursar Uktar]]}} before expanding his operation into other businesses. At some point Enver Gortash had hired a young [[Karlach]] as his bodyguard. He betrayed her later, striking a deal with [[Zariel]]  to sell Karlach as a test subject for an implanted [[The Hellion's Heart|Infernal Engine]].<ref name="Karlach">Dialogue with [[Karlach]].</ref> It is unknown what Gortash received in return. Rumours say that he had [[Helsik]] open a transplanar portal to Hell during this period.{{cite text|name=Diabolist|File Under Diabolist|Unknown}}
Before he became 'Lord' Gortash, Enver started out operating as a black market weapons dealer,{{cite text|name=Inroads by Gortash|Inroads by Arms Dealer Gortash|[[Bursar Uktar]]}} before expanding his operation into other businesses. At some point Enver Gortash had hired a young [[Karlach]] as his bodyguard. He betrayed her later, striking a deal with [[Zariel]]  to sell Karlach as a test subject for an implanted [[The Hellion's Heart|Infernal Engine]].<ref name="Karlach">Dialogue with [[Karlach]].</ref> It is unknown what Gortash received in return. Rumours say that he had [[Helsik]] open a transplanar portal to Hell during this period.{{cite text|name=Diabolist|File Under Diabolist|Unknown}}


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In time he became known as a "Military Advisor" to Baldur's Gate Elite.<ref name="Wyll">Dialogue with [[Wyll]].</ref> He had an affair with Lady Jannath.{{cite text|Perfumed Days, Passionate Nights|[[Lady Jannath]]}}
In time he became known as a "Military Advisor" to Baldur's Gate Elite.<ref name="Wyll">Dialogue with [[Wyll]].</ref> He had an affair with Lady Jannath.{{cite text|Perfumed Days, Passionate Nights|[[Lady Jannath]]}}


===Rise to power===
===Chosen of Bane===
At some point, Gortash became a 'Chosen' of the god [[Bane (God)|Bane]], and after this he began taking more ambitious endeavors that led to him accruing more power and influence within the political structures of [[Baldur's Gate]].
At some point, Gortash became a 'Chosen' of the god [[Bane (God)|Bane]], and after this he began taking more ambitious endeavors that led to him accruing more power and influence within the political structures of [[Baldur's Gate]].


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At some point, Enver Gortash returned to his parents for revenge. What resulted, was Gortash eventually implanting Mind Flayer tadpoles into their minds, turning them into puppets that could do little more than praise their exalted son.
At some point, Enver Gortash returned to his parents for revenge. What resulted, was Gortash eventually implanting Mind Flayer tadpoles into their minds, turning them into puppets that could do little more than praise their exalted son.


== Events of Baldur's Gate 3 ==
== Involvement ==
===Act One===
Though Gortash is not present in the first act of the game, his involvement in the plot is alluded to when the [[Absolute]] attempts to take over the party's mind and they see a vision of her [[Chosen]] shortly before being repelled by the [[Mysterious Artefact]].
 
=== Act Two ===
=== Act Two ===
[[File:Absolute trinity.webm|gif|thumb|The Chosen of Bane]]
[[File:Absolute trinity.webm|gif|thumb|The Chosen of Bane]]
Enver Gortash first appears alongside his allies Ketheric Thorm and Orin the Red in the [[Mind Flayer Colony]] underneath [[Moonrise Towers]]. Using his [[Gortash's Netherstone|Netherese Stone]], the Edict of Bane, he issues the order to the [[Netherbrain]] to march the Absolute's armies on Baldur's Gate. Part of the group's plan is described during this moment, with Ketheric Thorm raising an army to assault Baldur's Gate, wherein Enver Gortash would repel the invasion, and be lauded as a hero.
Enver Gortash first appears alongside [[Ketheric Thorm]] and [[Orin|Orin the Red]] in the [[Mind Flayer Colony]] beneath [[Moonrise Towers]]. An argument breaks out between him and Ketheric and is stopped from becoming a fight due to Orin's intervention. As Orin plants an [[illithid]] tadpole in [[Ulder Ravengard]], Gortash uses his [[Gortash's Netherstone|netherstone]], ''the Edict of Bane'', to command the [[Netherbrain]]. Joined by the other Chosen, the three order the [[Elder Brain]] to march the Absolute's armies on [[Baldur's Gate]].


=== Act Three ===
=== Act Three ===
{{main|Get Gortash's Netherstone}}
{{main|Get Gortash's Netherstone}}
As the party enters [[Wyrm's Rock Fortress]], Gortash will speak through a Steel Watcher to invite them to his coronation in the fortress' audience hall. After arriving, Gortash will offer the player a pact; he will not attack so long as they do no harm to him or his Steel Watch. Further, he will promise that when they return with Orin's Netherstone, they will rule Faerûn together. So long as the Steel Watch and Iron Throne remain, Gortash is sincere. Should the player perform an [[Insight]] ability check, it is revealed that Gortash fully intends on sharing his rule with the player should they form an alliance. Whether this would be a temporary truth or not is unknown.
As the party enters [[Wyrm's Rock Fortress]], Gortash will speak through a Steel Watcher to invite them to his coronation in the fortress' audience hall. After arriving, Gortash will offer the party a pact; he will not attack so long as they do no harm to him or his Steel Watch. Further, he will promise that when they return with Orin's Netherstone, they will rule Faerûn together. So long as the Steel Watch and Iron Throne remain, Gortash is sincere. Should the party perform an [[Insight]] ability check, it is revealed that Gortash fully intends on sharing his rule with the party should they form an alliance. Whether this would be a temporary truce or not is unknown.


Gortash can explain the Chosen of the [[Dead Three|Dead Three's]] plot to the player, detailing everyone's role. Each individual had their own part to play in their plan, which would occur sequentially. The Chosen of [[Bhaal]], Orin the Red, would carry out a series of murders within Baldur's Gate, thinning out any forces not already under Gortash's control. The Chosen of [[Myrkul]], Ketheric Thorm, would raise an army consisting of cultists of the [[Absolute]], monstrous humanoids such as goblins, ogres, bugbears, and undead, marching from [[Moonrise Towers]]. Finally, the Chosen of Bane, Enver Gortash, would use his Steel Watch, and command it in a rigged battle against the Absolute, winning in a way that indebts the city of Baldur's Gate to him, without damaging it beyond repair in a way in which he can not rule in prosperity.
Gortash can explain the Chosen of the [[Dead Three|Dead Three's]] plot to the party, detailing everyone's role. Each individual had their own part to play in their plan, which would occur sequentially. The Chosen of [[Bhaal]], Orin the Red, would carry out a series of murders within Baldur's Gate, thinning out any forces not already under Gortash's control. The Chosen of [[Myrkul]], Ketheric Thorm, would raise an army consisting of cultists of the [[Absolute]], monstrous humanoids such as goblins, ogres, bugbears, and undead, marching from [[Moonrise Towers]]. Finally, the Chosen of Bane, Enver Gortash, would use his Steel Watch, and command it in a rigged battle against the Absolute, winning in a way that indebts the city of Baldur's Gate to him, without damaging it beyond repair in a way in which he can not rule in prosperity.


As parting words, Gortash will warn the party not to return without Orin's Netherstone.
As parting words, Gortash will warn the party not to return without Orin's Netherstone.


Once the player has been to Gortash's coronation and visited the [[Lower City]], Gortash will move upstairs to his office on top of Wyrm's Rock Fortress.
Once the party has been to Gortash's coronation and visited the [[Lower City]], Gortash will move upstairs to his office on top of Wyrm's Rock Fortress.


{{SpoilerDurge|If playing as [[the Dark Urge]], Gortash will give a much warmer welcome, greeting his "favourite assassin". He will reveal that the original Chosen of Bhaal was not Orin, but in fact the Dark Urge themself.  
If playing as [[the Dark Urge]], Gortash will give a much warmer welcome, greeting his "favourite assassin". He will reveal that the original Chosen of Bhaal was not Orin, but in fact the Dark Urge themselves.  


Gortash will go on to say that he and the Urge initiated the plot to steal the [[Crown of Karsus]] and use it to manipulate the [[The Netherbrain|Elder Brain]], a plot that was going well until the Urge vanished and Orin claimed that she would henceforth be speaking for the temple of Bhaal.}}
Gortash will go on to say that he and the Urge initiated the plot to steal the [[Crown of Karsus]] and use it to manipulate the [[The Netherbrain|Elder Brain]], a plot that was going well until the Urge vanished and Orin claimed that she would henceforth be speaking for the temple of Bhaal.


After returning with Orin's stone, Gortash will demand that the player gives both their Netherstones to him. If the player relents and hands over the stones, Gortash will see them as weak-willed and turn on them. Otherwise, after refusing twice, Gortash will reveal that he was testing them. The player's refusal will prove to him that they too are shrewd and headstrong, and a well placed ally. Gortash's intentions can also be found through successfully reading his mind.
After returning with Orin's stone, Gortash will demand that the party gives both their Netherstones to him. If the party relents and hands over the stones, Gortash will see them as weak-willed and turn on them. Otherwise, after refusing twice, Gortash will reveal that he was testing them. The party's refusal will prove to him that they too are shrewd and headstrong, and a well placed ally. Gortash's intentions can also be found through successfully reading his mind.


If Gortash is allied with until the end, he will meet the party at the [[Morphic Pool]] when it is time to confront the [[Netherbrain]]. As the player fails to dominate the brain, Gortash, already scared by the situation, will push the player aside and try himself to wield all three Netherstones. Too powerful to be controlled, the Netherbrain will inevitably kill Gortash.
If Gortash is allied with until the end, he will meet the party at the [[Morphic Pool]] when it is time to confront the [[Netherbrain]]. As the party fails to dominate the brain, Gortash, already scared by the situation, will push the party aside and try himself to wield all three Netherstones. Too powerful to be controlled, the Netherbrain will inevitably kill Gortash.


Alternatively, Gortash can be fought at any point after meeting him in order to obtain his Netherstone. If he is killed before reaching Orin, the player will gain [[Gortash's Hand]].
Alternatively, Gortash can be fought at any point after meeting him in order to obtain his Netherstone. If he is killed before reaching Orin, the party will gain [[Gortash's Hand]].


==List of interactions==
==List of interactions==
* Gortash is introduced at the end of Act Two, but cannot be interacted with till Act Three.
* Gortash is introduced at the end of Act Two, but cannot be interacted with until Act Three.
* During Act Three, the player has multiple opportunities to directly interact with Enver Gortash. While Enver Gortash is a neutral or allied entity, the player can start conversations with him at many opportunities. It is also possible for Gortash to become hostile, if provoked in certain conversations or deliberately attacked by players.  
* During Act Three, the party has several opportunities to directly interact with Enver Gortash. While Enver Gortash is a neutral or allied entity, the party can start conversations with him at many opportunities. It is also possible for Gortash to become hostile, if provoked in certain conversations or deliberately attacked by party.  
* Enver Gortash is encountered in-person by the party at Wyrm's Crossing, during his inauguration as Grand Duke of Baldur's Gate. Despite previous hostilities, Gortash will act very open to cooperating with the party, even offering them a place in his tyrannical rule.
* Enver Gortash is encountered in-person by the party at Wyrm's Crossing, during his inauguration as Grand Duke of Baldur's Gate. Despite previous hostilities, Gortash will act very open to cooperating with the party, even offering them a place in his tyrannical rule.
* Gortash can be killed at Wyrm's Crossing, which allows for the player to collect [[Gortash's Netherstone]] to progress further.
* Gortash can be killed at Wyrm's Crossing, which allows for the party to collect [[Gortash's Netherstone]] to progress further.
** However, if the player decides to ally with Gortash, killing him is not necessary to continue. He will accompany the party to the [[The Netherbrain|Elder Brain]] to attempt to command it once more. This, however, fails. The stones will be unable to command The Netherbrain, and it will use its psionic might to kill Gortash instantaneously with a simple command to "Die."
** However, if the party decides to ally with Gortash, killing him is not necessary to continue. He will accompany the party to the [[The Netherbrain|Elder Brain]] to attempt to command it once more. This, however, fails. The stones will be unable to command the Netherbrain, and it will use its psionic might to kill Gortash instantaneously with a simple command to "Die."


== Speak with Dead ==
== Speak with Dead ==
If [[Speak with Dead]] is used on Gortash, he will not respond. Instead, the deity [[Bane (God)|Bane]] will answer in his stead. Currently this interaction has no audio.
If [[Speak with Dead]] is used on Gortash, he will not respond. Instead, the deity [[Bane (God)|Bane]] will answer in his stead.
{{dialogue start}}
{{dialogue start}}
{{dcond|#1 First set}}
{{dcond|#1 First set}}
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*{{dopt|Why did you ally with Myrkul and Bhaal?}}
*{{dopt|Why did you ally with Myrkul and Bhaal?}}
**'''Lord Enver Gortash''': ''Why do red dragons ally with the [[githyanki]]? Why did the [[Deities#Ilmater|Broken God]] befriend [[Deities#Tyr|Tyr]]?''
**'''Lord Enver Gortash''': ''Why do red dragons ally with the [[githyanki]]? Why did the [[Deities#Ilmater|Broken God]] befriend [[Deities#Tyr|Tyr]]?''
**'''Lord Enver Gortash''': ''Ah, but you already know the answer. By making one ally, you deny them to another."
**'''Lord Enver Gortash''': ''And by turning mortals [[illithid]], you deny their souls to their keepers.''
**'''Lord Enver Gortash''': ''And by turning mortals [[illithid]], you deny their souls to their keepers.''
**'''Lord Enver Gortash''': ''You do not stoke fear by reaping your own fields, but by burning your foe's.''
**'''Lord Enver Gortash''': ''You do not stoke fear by reaping your own fields, but by burning your foe's.''
*{{dopt|What can I do to earn your blessing, Lord Bane?}}
*{{dopt|What can I do to earn your blessing, Lord Bane?}}
**'''Lord Enver Gortash''': ''You have already laid the foundation."
**'''Lord Enver Gortash''': ''You gained my favour when you slayed Gortash. Your need for power exceeds even his.''
**'''Lord Enver Gortash''': ''You gained my favour when you slayed Gortash. Your need for power exceeds even his.''
**'''Lord Enver Gortash''': ''Use the Netherstones to commandeer the [[Netherbrain|brain]] and unleash your infected army, and I will count you among my chosen.''
**'''Lord Enver Gortash''': ''Use the Netherstones to commandeer the [[Netherbrain|brain]] and unleash your infected army, and I will count you among my chosen.''
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===Loot===
===Loot===
{{div col}}
{{div col}}
*{{MdRarityItem|Netherstone-Studded Gauntlet}} (splits into the following two items when looted):
*{{MdRarityItem|Netherstone-Studded Gauntlet}} – separates on pick-up into:
**{{MdRarityItem|Gauntlet of the Tyrant}}
**{{MdRarityItem|Gauntlet of the Tyrant}}
**{{MdRarityItem|Gortash's Netherstone}}
**{{MdRarityItem|Gortash's Netherstone}}
*{{MdRarityItem|Gortash's Hand}} (conditional)
*{{MdRarityItem|Cloth of Authority}}
*{{MdRarityItem|Cloth of Authority}}
*{{MdRarityItem|Fabricated Arbalest}}
*{{MdRarityItem|Fabricated Arbalest}}
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*{{MdRarityItem|Reflectoguard}}
*{{MdRarityItem|Reflectoguard}}
*{{MdRarityItem|Smokepowder Bomb}}
*{{MdRarityItem|Smokepowder Bomb}}
*{{MdRarityItem|Gortash's Hand}} {{note|Available only if slain before completing [[Impress the Murder Tribunal]] and confronting Orin.}}
{{div col end}}
{{div col end}}


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==Gallery==
==Gallery==
<gallery heights="250">
<gallery heights="200">
Edward-vanderghote-gortash.webp|Character portrait by Edward Vanderghote
Gortash_Model.png|Gortash's in-game model.
Edward-vanderghote-gortash.webp|Character portrait by Edward Vanderghote.
</gallery>
</gallery>
==See also==
* [[Ketheric Thorm]]
* [[Orin the Red]]
* [[Steel Watcher]]


== Related literature ==
== Related literature ==
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==Notes==
==Notes==
{{notelist}}
{{notebegin}}
{{notebegin}}
*If [[Disable the Steel Watch]] was completed before the [[Iron Throne]] infiltration, Iron Throne-related quests will become unavailable. If Gortash was made hostile otherwise before the Iron Throne and the [[Steel Watch Foundry]], the quests will remain intact.{{verify}}
*If [[Disable the Steel Watch]] was completed before the [[Iron Throne]] infiltration, Iron Throne-related quests will become unavailable. If Gortash was made hostile otherwise before the Iron Throne and the [[Steel Watch Foundry]], the quests will remain intact.{{verify}}
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==References==
==References==
{{reflist}}
{{div col}}{{reflist}}{{div col end}}
{{reflist|text}}
<br>
{{div col}}{{reflist|text}}{{div col end}}


== External links ==
== External links ==
*{{FRWiki|Enver Gortash|long}}
{{FRWiki|Enver Gortash|long}}
*{{FRWiki|Bane|long}}
{{FRWiki|Bane|long}}
*{{FRWiki|Chosen|long}}
{{FRWiki|Chosen|long}}


{{NavRivington}}
{{Mind Flayer Colony}}
[[Category: Humans]]
{{Wyrm's Rock Fortress}}
[[Category: Bosses]]
[[Category:Characters]]
[[Category: Followers of the Absolute]]
[[Category:Characters in the Mind Flayer Colony]]
[[Category:Characters in Wyrm's Rock Fortress]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Bosses]]
[[Category:Followers of the Absolute]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
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