Guide:Early Silver Sword: Difference between revisions

Jump to navigation Jump to search
adding in a brilliant thought from the silver sword page
(this is correct spelling when using this idiom)
Tag: Undo
(adding in a brilliant thought from the silver sword page)
Line 58: Line 58:


Even casting aside that last one, the odds to steal the sword with a buffed bear skyrocket to '''98%.''' Even so, critical misses exist and sometimes the sword will despawn when dropped seemingly at random, so there's still no such thing as a free lunch (or sword).
Even casting aside that last one, the odds to steal the sword with a buffed bear skyrocket to '''98%.''' Even so, critical misses exist and sometimes the sword will despawn when dropped seemingly at random, so there's still no such thing as a free lunch (or sword).
=== Portent Die ===
Though not strictly necessary, having a [[Divination School|Divination Wizard]] on board can greatly assist any of the above efforts and cut back on preparation time. Having a relevant [[Portent|portent die]] stored can all but guarantee a positive result to any of the above: a high die can guarantee a hit from the bear, while a low die can guarantee a failed saving throw on Voss' part.


== Consequences ==
== Consequences ==
Once the sword is dropped, the party will still have a fight on its hands with the remainder of the githyanki patrol, so make sure their builds haven't been too narrowly skewed towards boosting the odds. Once they emerge victorious, they can pick the sword up off the ground and throw it on [[Lae'zel]] for outrageous boosts that are typically gated behind many, many more ability checks, boss battles, and many hours of raw gameplay (and also some specific narrative paths).
Once the sword is dropped, the party will still have a fight on its hands with the remainder of the githyanki patrol, so make sure their builds haven't been too narrowly skewed towards boosting the odds. Once they emerge victorious, they can pick the sword up off the ground and throw it on [[Lae'zel]] for outrageous boosts that are typically gated behind many, many more ability checks, boss battles, and many hours of raw gameplay (and also some specific narrative paths).
[[Category:Guides]]
[[Category:Guides]]

Navigation menu