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{{SpoilerWarning|act = 3}}
{{PageSeo
{{PageSeo
| title = Fighting The Dream Guardian
| title = Fighting The Dream Guardian
| description = This page focuses on The Dream Guardian's behavior during combat and how to fight them.
| description = This page focuses on The Dream Guardian's behavior during combat and how to fight them.
| image = Guardian.png
| image = Guardian.png
}}{{Infobox statistics
}}
{{CombatTab}}
{{Infobox creature
| name = Dream Guardian
| image = Dream Guardian combat.png
| image = Dream Guardian combat.png
| imagesize = 0.8
| type=Humanoid
| type=Humanoid
| str=13
| str = 13
| dex=16
| dex = 16
| con=12
| con = 12
| int=19
| int = 19
| wis=15
| wis = 15
| cha=20
| cha = 20
| int_save_proficiency  = yes
| int save prof = yes
| wis_save_proficiency  = yes
| wis save prof = yes
| cha_save_proficiency  = yes
| cha save prof = yes
| initiative = +3
| level = 12
| level=12
| e hp = 56
| hit_points=80
| hp = 80
| hit_points_tactician=104
| t hp = 104
| armour_class=17
| ac = 17
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet =30
| size = Medium
| size=Medium
| weight kg = 75
| weight_kg = 75
| passives = Charm, Magic Resistance, Opportunity Attack
| weight_lb = 150
| feature1_name = Charm
| feature1_description = Charm an attacker, preventing them from attacking you until their next turn.
| feature2_name = Magic Resistance
| feature2_description = Has advantage on saving throws against spells and other magical effects.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}
{{Tab
|one=Dream Guardian
|one-name=Dream Guardian
|two=Dream Guardian/combat
|two-name=Combat
}}
This page focuses on the [[Dream Guardian]]'s behaviour during turn-based combat gameplay. This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides.


The [[Dream Guardian]] will only appear in combat during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player chose to side with [[Orpheus]] rather than [[the Emperor]]. At the start of combat, the Emperor will summon four Dream Guardians to fight alongside him.
This page focuses on the [[Dream Guardian]]'s behaviour during turn-based combat gameplay.
 
== Overview==
The [[Dream Guardian]] will only appear in combat during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the party chose to side with [[Orpheus]] rather than [[the Emperor]]. At the start of combat, the Emperor will summon four Dream Guardians to fight alongside him.


==Attacks and Abilities==
==Attacks and Abilities==
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Spear +2}}
{{Feature box|Main Hand Attack|item=Spear +2}}
* Can use [[weapon actions]].}}
 
{{Feature box|name=Fleeting Dream|image name=Misty Step.webp|* Teleport to an unoccupied space you can see.


{{Range|m=18|ft=60}}
{{Feature box|Psionic Suggestion: Drop}}


{{Action|bonus}}}}
{{Feature box|Psionic Suggestion: Flee}}


{{Feature box|name=Psionic Suggestion|image name=Command_Halt.webp
{{Feature box|Psionic Suggestion: Grovel}}
|* Command a creature to to flee, move closer, freeze, drop to the ground, drop its weapon, or be silenced for 2 turns. The target must succeed on a  Wisdom saving throw in order to resist the effects.


{{Range|m=18|ft=60}}
{{Feature box|Psionic Suggestion: Halt}}


{{Action}}}}
{{Feature box|Psionic Suggestion: Hush}}


{{Feature box|name=Mind Flayer Domination|image name=Dominate Person.webp|* Dominate a nearby humanoid. Allies are unaffected. Each time the dominated creature takes damage, it may repeat the {{SavingThrow}} against your domination. Tadpoled creatures cannot be targeted.
{{Feature box|Fleeting Dream}}


{{Range|m=18|ft=60}}
=== Tactician Only ===


{{Concentration}}
{{Feature box|Mind Flayer Domination}}
 
{{Action}}}}


==Notes==
==Notes==
* The appearance and race of the four Dream Guardians is randomized.  
* The 4 Dream Guardians are meant to represent the different Dream Guardians of each party member.
** 3 of them will always have the same appearances: a human with shoulder-length grey hair, a human with curly red hair, and a human with short black hair.
** The appearance of the fourth Dream Guardian is based off of the Dream Guardian that the player designed at the start of the game. However, it is not completely identical- it will only share the same race and gender.
* Despite their appearances, none of them have any racial passives.
* Despite their appearances, none of them have any racial passives.
* The Dream Guardian's "[[Psionic Suggestion]]" is similar to [[Command]] but has a special variant that {{Cond|Silenced|Silences}} enemies for 2 turns.
* The Dream Guardian's "[[Psionic Suggestion]]" is similar to [[Command]] but has a special variant that {{Cond|Silenced|Silences}} a target for 2 turns.
 


==Loot==
==Loot==


*{{RarityItem|Spear +2}}
*{{MdRarityItem|Spear +2}}
*{{MdRarityItem|Dreamwalker Plate}}
*{{MdRarityItem|Dreamsome Boots}}
*{{MdRarityItem|Metallic Gloves}}

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