Orin: Difference between revisions

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| level = 12
| level = 12
| hometown = [[Temple of Bhaal]], [[Baldur's Gate]]
| hometown = [[Temple of Bhaal]], [[Baldur's Gate]]
| modules = {{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| armour_class = 20
| hit_points = 145
| hit_points_tactician = 208
| movement_speed_meters =
| movement_speed_feet =
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 12
| str = 18
| dex = 22
| con = 17
| int = 14
| wis = 16
| cha = 19
| dex_save_proficiency = yes
| int_save_proficiency = yes
| initiative = +7
| condition1_name = Legendary Resistance: Incapacitation
| condition1_description = +10 to your next saving throw against being Incapacitated.
| condition1_mode = Tactician
| feature1_name = Ambusher (+1)
| feature1_description = +1 to Initiative rolls.
| feature1_item = Studded Leather Armour +2
| feature2_name = Crimson Weapon
| feature2_description = Add your ability modifier to the damage of offhand attacks.
| feature2_item = Crimson Mischief
| feature3_name = Darkvision
| feature3_description = Can see in the dark up to 12m.
| feature4_name = Evasion
| feature4_description = You receive less damage from spells or effects that require a DEX save.
| feature5_name = Exploit Weakness
| feature5_description = Creatures hit with Bloodthirst receive Vulnerability to Piercing damage.
| feature5_item = Bloodthirst
| feature6_name = Fast Hands
| feature6_description = You gain an extra Bonus action.
| feature7_name = Immutable Form
| feature7_description = Immune to having your form changed. +5 to saving throws against being Banished.
| feature8_name = Legendary Action: Murderous Retort
| feature8_description = Use a Legendary Action to immediately strike back at your attacker.
| feature8_mode = Honour
| feature9_name = Improved Critical
| feature9_description = The number you need to roll a critical hit while attacking is reduced by 1.
| feature9_item = Bloodthirst
| feature10_name = Magic Resistance
| feature10_description = Advantage on saving throws against spells and other magical effects.
| feature11_name = Opportunity Attack
| feature11_description = Automatically attack an enemy moving out of your reach.
| feature12_name = Perfect Sentry
| feature12_description = Cannot be Surprised.
| feature13_name = Prey Upon the Weak
| feature13_description = Crimson Mischief deals an extra 1d4 Piercing damage against targets with 50% or fewer hit points.
| feature13_item = Crimson Mischief
| feature14_name = Reliable Talent
| feature14_description = Ability checks with proficient skills have a floor of 10.
| feature15_name = Superior Padding
| feature15_description = You take 1 less Bludgeoning damage.
| feature15_item = Studded Leather Armour +2
| feature16_name = Uncanny Dodge
| feature16_description = When an attack hits you, you only take half the usual damage.
}}
}}
}}
'''Orin the Red''' is one of the Chosen of the [[Absolute]], the enigmatic [[Cult of the Absolute|cult]] taking over the Sword Coast, and serves as one of the main antagonists in [[Baldur's Gate 3]].
'''Orin the Red''' is one of the Chosen of the [[Absolute]], the enigmatic [[Cult of the Absolute|cult]] taking over the Sword Coast, and serves as one of the main antagonists in [[Baldur's Gate 3]].

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