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D&D 5e spell changes: Difference between revisions
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(Patch 6 restored the 5e casting time of 1 bonus action.) |
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:* To cast spells from the [[Bard]] spell list, Bards either use their equipped musical instrument or whistle. This visually acts as a spellcasting focus. | :* To cast spells from the [[Bard]] spell list, Bards either use their equipped musical instrument or whistle. This visually acts as a spellcasting focus. | ||
* All spells have a '''casting time''' of a single [[Action]], [[Bonus Action]] or [[Reaction]]. Some spells that have a longer casting time in D&D 5e have been modified so that they cannot be cast in combat. | * All spells have a '''casting time''' of a single [[Action]], [[Bonus Action]] or [[Reaction]]. Some spells that have a longer casting time in D&D 5e have been modified so that they cannot be cast in combat. | ||
** [[Ritual Spells]] are always cast as a ritual, and | ** [[Ritual Spells]] are always cast as a ritual when cast outside of combat, and ritual casting does not increase the casting time. Some spells which are not ritual spells in 5e have become so (see below). | ||
* Combat areas tend to have a large amount of verticality, but are rather small in horizontal size. This has led to many spells having a reduced '''range''', often 60 ft. | * Combat areas tend to have a large amount of verticality, but are rather small in horizontal size. This has led to many spells having a reduced '''range''', often 60 ft. | ||
** Spells with a range of '''Touch''' have been changed to a range of 5 ft. | ** Spells with a range of '''Touch''' have been changed to a range of 5 ft. | ||
* All spell '''durations''' are either until taking a [[Long Rest]], or are measured in rounds (up to 10 rounds). | * All spell '''durations''' are either until taking a [[Long Rest]], or are measured in rounds (up to 10 rounds). | ||
** Most spells with a duration of more than one minute in D&D 5e have been modified to last until taking a Long Rest. | ** Most spells with a duration of more than one minute in D&D 5e have been modified to last until taking a Long Rest. | ||
* [[Scrolls]] can be used by any character, regardless of their class, level or [[Intelligence]] score. No ability check is needed to successfully cast a scroll | * [[Scrolls]] can be used by any character, regardless of their class, level or [[Intelligence]] score. No ability check is needed to successfully cast a scroll. | ||
* Cantrips get their | * Cantrips get their second upgrade when reaching level 10 instead of level 11, e.g. {{SAI|Fire Bolt}} deals 3d10 damage by level 10. | ||
* No spells of 7th level or higher are available, as 7th level spell slots are generally first acquired at class level 13 and BG3's level cap is 12. | * No spells of 7th level or higher are available, as 7th level spell slots are generally first acquired at class level 13 and BG3's level cap is 12. | ||
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|{{SAI|Fire Bolt}}||Range reduced from 120 ft to 60 ft||- | |{{SAI|Fire Bolt}}||Range reduced from 120 ft to 60 ft||- | ||
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|{{SAI|Friends}}||-||You lose -10 reputation with whoever you cast Friends on when the spell ends in Balanced [[difficulty]] and above. This can sometimes be avoided by casting | |{{SAI|Friends}}||-||You lose -10 reputation with whoever you cast Friends on when the spell ends in Balanced [[difficulty]] and above. This can sometimes be avoided by casting Friends while under effects of [[Disguise Self]], except against playable [[Origins]]. | ||
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|{{SAI|Guidance}}||-||The bonus to ability checks is applied automatically until the spell ends. Using it once does not end the spell. | |{{SAI|Guidance}}||-||The bonus to ability checks is applied automatically until the spell ends. Using it once does not end the spell. It can be cast during conversation without consequences. | ||
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|{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | |{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim. | ||
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|{{SAI|Shocking Grasp}}||-||- | |{{SAI|Shocking Grasp}}||-||- | ||
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|{{SAI|Thaumaturgy}}||Range reduced from 30 ft to self||Grants advantage on Intimidation and Performance checks. | |{{SAI|Thaumaturgy}}||Range reduced from 30 ft to self||Grants advantage on Intimidation and Performance checks. Can be used during a conversation if an option using one of these skills is selected. | ||
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|{{SAI|Thorn Whip}}||-||- | |{{SAI|Thorn Whip}}||-||- |