Modding:Creating and Exporting Meshes in Blender: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 19: Line 19:


==Extracting a model to work with==
==Extracting a model to work with==
[[File:NewBodyBlenderScreenshotImported.webp|thumb|Imported meshes.|187x187px]]Now open your modder’s multitool. Click ‘Search Index’. Filter by .GR2. Search something like HUM_F_ARM_ and browse the in game meshes available to regular size humanlike females. You may also wish to consult this table- [https://docs.google.com/spreadsheets/d/16uyC9UIJUmg1ciwsFfjdhsAbJAz320g2ei65BUGrnZg/edit#gid=1726617676 Clothing and Armor models by Saku]. (This lists HUM F only but most outfits fit male and other races as well)
[[File:NewBodyBlenderScreenshotImported.webp|thumb|Imported meshes.|187x187px]]Now open your modder’s multitool. Click ‘Search Index’. Filter by .GR2. Search something like HUM_F_ARM_ and browse the in game meshes available to regular size humanlike females.


You should at least extract [[Modding:Body Models|HUM_F_NKD_Body_A]] (or whatever nude you are basing your outfit on) to fit your new outfit around.
You should at least extract [[Modding:Body Models|HUM_F_NKD_Body_A]] (or whatever nude you are basing your outfit on) to fit your new outfit around.

Navigation menu