Enver Gortash: Difference between revisions

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=== Act Three ===
=== Act Three ===
{{main|Get Gortash's Netherstone}}
{{main|Get Gortash's Netherstone}}
As the party enters [[Wyrm's Rock Fortress]], Gortash will speak through a Steel Watcher to invite them to his coronation in the fortress' audience hall. After arriving, Gortash will offer the player a pact; he will not attack so long as they do no harm to him or his Steel Watch. Further, he will promise that when they return with Orin's Netherstone, they will rule Faerûn together. So long as the Steel Watch and Iron Throne remain, Gortash is sincere. Should the player perform an [[Insight]] ability check, it is revealed that Gortash fully intends on sharing his rule with the player should they form an alliance. Whether this would be a temporary truth or not is unknown.
As the party enters [[Wyrm's Rock Fortress]], Gortash will speak through a Steel Watcher to invite them to his coronation in the fortress' audience hall. After arriving, Gortash will offer the player a pact; he will not attack so long as they do no harm to him or his Steel Watch. Further, he will promise that when they return with Orin's Netherstone, they will rule Faerûn together. So long as the Steel Watch and Iron Throne remain, Gortash is sincere. Should the player perform an [[Insight]] ability check, it is revealed that Gortash fully intends on sharing his rule with the player should they form an alliance. Whether this would be a temporary truce or not is unknown.


Gortash can explain the Chosen of the [[Dead Three|Dead Three's]] plot to the player, detailing everyone's role. Each individual had their own part to play in their plan, which would occur sequentially. The Chosen of [[Bhaal]], Orin the Red, would carry out a series of murders within Baldur's Gate, thinning out any forces not already under Gortash's control. The Chosen of [[Myrkul]], Ketheric Thorm, would raise an army consisting of cultists of the [[Absolute]], monstrous humanoids such as goblins, ogres, bugbears, and undead, marching from [[Moonrise Towers]]. Finally, the Chosen of Bane, Enver Gortash, would use his Steel Watch, and command it in a rigged battle against the Absolute, winning in a way that indebts the city of Baldur's Gate to him, without damaging it beyond repair in a way in which he can not rule in prosperity.
Gortash can explain the Chosen of the [[Dead Three|Dead Three's]] plot to the player, detailing everyone's role. Each individual had their own part to play in their plan, which would occur sequentially. The Chosen of [[Bhaal]], Orin the Red, would carry out a series of murders within Baldur's Gate, thinning out any forces not already under Gortash's control. The Chosen of [[Myrkul]], Ketheric Thorm, would raise an army consisting of cultists of the [[Absolute]], monstrous humanoids such as goblins, ogres, bugbears, and undead, marching from [[Moonrise Towers]]. Finally, the Chosen of Bane, Enver Gortash, would use his Steel Watch, and command it in a rigged battle against the Absolute, winning in a way that indebts the city of Baldur's Gate to him, without damaging it beyond repair in a way in which he can not rule in prosperity.
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==List of interactions==
==List of interactions==
* Gortash is introduced at the end of Act Two, but cannot be interacted with till Act Three.
* Gortash is introduced at the end of Act Two, but cannot be interacted with until Act Three.
* During Act Three, the player has multiple opportunities to directly interact with Enver Gortash. While Enver Gortash is a neutral or allied entity, the player can start conversations with him at many opportunities. It is also possible for Gortash to become hostile, if provoked in certain conversations or deliberately attacked by players.  
* During Act Three, the player has multiple opportunities to directly interact with Enver Gortash. While Enver Gortash is a neutral or allied entity, the player can start conversations with him at many opportunities. It is also possible for Gortash to become hostile, if provoked in certain conversations or deliberately attacked by players.  
* Enver Gortash is encountered in-person by the party at Wyrm's Crossing, during his inauguration as Grand Duke of Baldur's Gate. Despite previous hostilities, Gortash will act very open to cooperating with the party, even offering them a place in his tyrannical rule.
* Enver Gortash is encountered in-person by the party at Wyrm's Crossing, during his inauguration as Grand Duke of Baldur's Gate. Despite previous hostilities, Gortash will act very open to cooperating with the party, even offering them a place in his tyrannical rule.
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