Template:Condition page: Difference between revisions

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<includeonly>{{ConditionPage/Primitive
<includeonly>__NOTOC__<div class="bg3wiki-tooltip-box"><!--Extract name and icon from the page title-->{{#lvardef: name
| name = {{{name | {{#explode: {{titleparts: {{PAGENAME}} }} | ( | 0 }} }}}
| {{{name | {{#explode: {{#titleparts: {{PAGENAME}} }} | ( | 0 }} }}}
| icon = {{{icon | {{#replace: {{{name | {{#explode: {{titleparts: {{PAGENAME}} }} | ( | 0 }} }}} | : | }} Condition Icon.png }}}
}}{{#lvardef: page
| effects = {{{effects|}}}
| {{#explode: {{#titleparts: {{PAGENAME}} }} | (Condition) | 0 }}
| this is an example = {{{this is an example|}}}
}}{{#lvardef: icon
}}</includeonly><noinclude>
| {{{icon | {{#replace: {{#lvar:name}} | : | }} Condition Icon.webp }}}
If the page title is {{C|Blah (Condition)}}, then you don't have to provide the {{C|name}} parameter.  Likewise, if the icon for the condition is called {{C|Blah Condition Icon.png}} then you don't have to provide the {{C|icon}} parameter.
}}{{#lvardef: type
<!--backwards compat for disease-->
| {{#ifeq:{{{disease|}}}|yes|disease|{{{type|}}} }}


Examples:
}}<!-- Check if the stack ID is used by any other conditions and save it as #lvar:stackid --> {{#if:{{{stack id|}}}|{{#vardefine:counter|0
}}{{#cargo_query:tables=conditions|fields=name|where=stack_id='{{{stack id}}}'||order by=name ASC|format=template|template=counter|default=
}}{{#lvardef:stackid|{{#ifeq:{{#var:counter}}|1||1}}}}


= Blade Ward (Condition) =
}}<!-- Status properties --> {{#lvardef:FreezeDuration|{{#if:{{#invoke:String2|matchAny|source={{{properties}}}|FreezeDuration}}|1|}}


{{ConditionPage
}}{{PageSeo
| name = Blade Ward
| title = {{PAGENAME}}
| effects =
| image = {{#lvar:icon}}
* Has [[resistance]] against {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks. Damage of these types is halved.
| description = {{{effects|}}}
| this is an example = yes
}}<!--Actual display starts here-->{{NoExcerpt | {{icon| {{#lvar:icon}} |30}} '''{{#lvar:name}}''' }}
 
{{{effects|}}} {{#if: {{{warning|}}} | <br>
<p>{{Colour|white|{{{warning}}}}}</p> }}{{#if: {{#lvar:type}} | <br>
{{Condition type|{{#lvar:type}} }}}}{{#if:{{{honour mode|}}}|{{blank}}
 
== [[Honour mode]] ==
{{{honour mode}}}}}{{#if:{{#lvar:stackid}}{{{status groups|}}}{{{tick type|}}}{{{stack type|}}}{{{properties|}}}|{{blank}}
 
== Properties ==
{{#if:{{#lvar:stackid}}|{{blank}}
 
{{SmallIcon|Info Icon.png|link=Status ID}}[[Stack ID]]: {{code|{{{stack id}}}}}{{Main namespace only|[[Category:Has stack ID]]}}|{{Main namespace only|[[Category:No stack ID]]}}
}}{{#if: {{{status groups|}}}|{{blank}}
{{#arraydefine:status groups|{{{status groups|}}}|,}}
{{SmallIcon|Plus Icon.png|link=Status groups}}[[Status groups]]: {{#arrayprint:status groups|,&nbsp;|@|{{SG|@}}}}{{Main namespace only|[[Category:Has status groups]]}}|{{Main namespace only|[[Category:No status groups]]}}
}}{{#if: {{{tick type|}}}{{#lvar:FreezeDuration}}|{{blank}}
 
{{SmallIcon|Duration Icons.png}}[[Conditions#Duration|Loses duration]]: {{#if:{{#lvar:FreezeDuration}}|{{SP|FreezeDuration|No}}|{{#switch: {{lc:{{{tick type}}}}}
| start | start turn | startturn = start of turn
| end | end turn | endturn = end of turn
| start round | startround = start of round
| end round | endround = end of round
| none = N/A
| #default = !syntax error!
}}}}{{Main namespace only|[[Category:Has tick type]]}}|{{Main namespace only|[[Category:No tick type]]}}}}{{#if: {{{stack type|}}}|{{blank}}
 
{{SmallIcon|Sort Icon.png}}[[Conditions#Stack type|If already applied]]: {{#switch: {{lc:{{{stack type}}}}}
| additive = add to duration
| overwrite = replace current
| ignore = don't apply
| none = N/A
| #default = !syntax error!
}}{{Main namespace only|[[Category:Has stack type]]}}|{{Main namespace only|[[Category:No stack type]]}}
}}{{#if: {{{stack priority|}}}|{{blank}}
 
{{SmallIcon|Empty Icon.png}}[[Stack priority]]: {{{stack priority}}}{{Main namespace only|[[Category:Has stack priority]]}}|{{Main namespace only|[[Category:No stack priority]]}}
}}{{#if: {{{properties|}}}|{{blank}}
 
{{SmallIcon|Options Icon.png}}[[Status properties|More properties]]:{{#invoke:ParseList|main|{{#arraydefine:propertiesList|{{{properties|}}}|,}}{{#arrayprint:propertiesList|,|@|{{SP|@}}}}|type=htmlList}}{{Main namespace only|[[Category:Has status properties]]}}|{{Main namespace only|[[Category:No status properties]]}}}}|{{Main namespace only|[[Category:No stack ID]][[Category:No status groups]][[Category:No tick type]][[Category:No stack type]][[Category:No stack priority]][[Category:No status properties]]}}}}
</div> {{#if: {{{grants|}}} |
 
<h2> Grants: </h2>
 
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{#invoke: ParseList | main | {{{grants}}} | type = htmlListNoBullets | useTemplate = SAI/fixed }}
</div>
 
}}{{#if: {{{condition|}}} |
 
<h2> Condition: {{{condition}}} </h2>
 
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition | {{{condition}}}
| save = {{{condition save|}}}
| dc = {{{condition dc|}}}
| radius m = {{{condition radius m|}}}
| duration = {{{condition duration|}}}
}}
}}
{{main namespace only|{{Inflicts|{{{condition}}}|cond}}}}
</div>


= Chill Touch (Condition) =
}}{{#if: {{{condition2|}}} | {{blank}}


{{ConditionPage
<h2> Condition: {{{condition2}}} </h2>
| name = Chill Touch
 
| effects =  
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
* Can not regain [[Hit Points]].
{{Condition | {{{condition2}}}
* If Undead, has {{Disadvantage}} on [[Attack Roll]]s.
| save = {{{condition2 save|}}}
| this is an example = yes
| dc = {{{condition2 dc|}}}
| radius m = {{{condition2 radius m|}}}
| duration = {{{condition2 duration|}}}
}}
}}
{{main namespace only|{{Inflicts|{{{condition2}}}|cond}}}}
</div>
}}{{#if: {{{condition3|}}} | {{blank}}
<h2> Condition: {{{condition3}}} </h2>


[[Category:Page Generating Templates]]
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
</noinclude>
{{Condition | {{{condition3}}}
| save = {{{condition3 save|}}}
| dc = {{{condition3 dc|}}}
| radius m = {{{condition3 radius m|}}}
| duration = {{{condition3 duration|}}}
}}
{{main namespace only|{{Inflicts|{{{condition3}}}|cond}}}}
</div>
}}<references/>
{{#if:{{{notes|}}}|
== Notes ==
{{{notes}}}
}}
{{#if:{{{bugs|}}}|
== Bugs ==
{{{bugs}}}
[[Category:Bugs]]
}}{{#if:{{#lvar:stackid}}|{{blank}}
 
== Conditions with the same stack ID ==
Conditions with the [[stack ID]] {{code|{{{stack id}}}}}, only one of these can be applied at the same time:
{{#cargo_query:
tables = conditions
|fields = _pageName = page, name, icon, effects
|where = stack_id='{{{stack id}}}'
|order by = name
|format=template
|named args = yes
|template=ConditionsTableRow
|intro={{ConditionsTableHeader}}
|outro={{ConditionsTableFooter}}
}}{{Main namespace only|[[Category:Conditions with shared stack IDs]]}}
}}{{#if: {{{suppress sources|}}} | | {{blank}}
 
== Sources of {{#lvar:name}} ==
 
{{Condition sources | {{#lvar:page}} }}
}}
<!--some housekeeping:categories and cargo-->{{Main namespace only|[[Category:Conditions]]{{#cargo_store: _table = conditions
| name = {{#lvar:name}}
| icon = {{#lvar:icon}}
| brief = {{{brief|}}}
| types = {{#lvar:type}}
| condition_name = {{{condition|}}}
| condition2_name = {{{condition2|}}}
| condition3_name = {{{condition3|}}}
}}
}}</includeonly><noinclude>{{documentation}}{{#cargo_declare: _table = conditions
| name = String (unique, mandatory)
| icon = File
| effects = Wikitext
| brief = Wikitext
| types = List (,) of String
| stack_id = string
| status_groups = List (,) of String
| tick_type = String
| properties = List (,) of String
| stack_type = String
| condition_name = String
| condition_save = String
| condition_dc = String
| condition2_name = String
| condition2_save = String
| condition2_dc = String
| condition3_name = String
| condition3_save = String
| condition3_dc = String
}}</noinclude>

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