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Overgrown Tunnel: Difference between revisions
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* '''Peculiar Flowers''' - These traps are which are hidden until spotted with a [[Perception]] check. They will explode if a party member draws too close. They litter the walkways leading down to the Ancient Abode. | * '''Peculiar Flowers''' - These traps are which are hidden until spotted with a [[Perception]] check. They will explode if a party member draws too close. They litter the walkways leading down to the Ancient Abode. | ||
{{SAI|Misty Step}} and {{SAI|Feather Fall}} are useful for avoiding the traps safely. | {{SAI|Misty Step}} and {{SAI|Feather Fall}} are useful for avoiding the traps safely. Alternatively, the poison gas clouds dissipate (and the other traps are visible and easy to avoid) when players are wearing [[Whispering Mask]]<nowiki/>s -- if Auntie Ethel is still active, using this method safely requires the use of {{SAI|Protection from Evil and Good}}. | ||
Yet another method for bypassing the traps is to place the whispering masks from the prior room over the vents, which will actually block the flow of gas. If nobody succeeds on the perception check to spot a particular vent, spamming ''dancing lights'' can be a good way to locate it, as this strangely will ''also'' block the vent. | |||
=== Mushroom Circle === | === Mushroom Circle and Underdark === | ||
There is a second '''Gnarled Door''' that can be reached from the trapped descent. A [[Whispering Mask]] is required to gain access to the room beyond. Inside is a [[Mushroom Circle]] that will teleport the party to a similar circle in the [[Underdark]], {{Coords|98|-283}}. | There is a second '''Gnarled Door''' that can be reached from the trapped descent. A [[Whispering Mask]] is required to gain access to the room beyond. Inside is a [[Mushroom Circle]] that will teleport the party to a similar circle in the [[Underdark]], {{Coords|98|-283}}. | ||