Illithid powers: Difference between revisions

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→‎Other powers: Add missing space between words.
(→‎Full ceremorphosis: Only the player character or Orpheus can undergo ceremorphosis.)
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| Deal {{DamageText|3d10+5|Psychic}} melee damage, and possibly {{cond|Stunned|Stun}} the target.
| Deal {{DamageText|3d10+5|Psychic}} melee damage, and possibly {{cond|Stunned|Stun}} the target.
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| {{SAI|Levitate|w=40}}
| {{SAI|Levitate (Illithid Power)|w=40}}
| Class Action
| Class Action
| Float to a destination using {{Action|Movement}} speed.
| Float to a destination using {{Action|Movement}} speed.
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| Passive feature
| Passive feature
| You can use all of your Illithid Powers as a {{Action|Bonus}}. Your resistance to the zaith'isk in the githyanki infirmary awakened this power.  
| You can use all of your Illithid Powers as a {{Action|Bonus}}. Your resistance to the zaith'isk in the githyanki infirmary awakened this power.  
| Succeed on all three [[saving throws]] when interacting with the Zaith'isk in [[Crèche Y'llek]]. Or, if Lae'zel is in the Zaith'isk, succeed on the final[[Ability Checks|ability check]].
| Succeed on all three [[saving throws]] when interacting with the Zaith'isk in [[Crèche Y'llek]]. Or, if Lae'zel is in the Zaith'isk, succeed on the final [[Ability Checks|ability check]].
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