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Confront the Elder Brain: Difference between revisions
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→The High Hall: redone
(→Allies in the Final Fight: Added Zhentarim summon link) |
(→The High Hall: redone) |
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Regardless of who is allied with, Orpheus/the Emperor joins the party as a temporary companion and opens up a portal to the [[High Hall]]. The final battle to defeat the brain has begun. | Regardless of who is allied with, Orpheus/the Emperor joins the party as a temporary companion and opens up a portal to the [[High Hall]]. The final battle to defeat the brain has begun. | ||
=== | === Upper City === | ||
[[File:Upper City Invasion.webp|thumb|left|The Invasion|200px]] | [[File:Upper City Invasion.webp|thumb|left|The Invasion|200px]] | ||
[[File:Upper City Invasion2.webp|thumb|left|The ruins|200px]] | [[File:Upper City Invasion2.webp|thumb|left|The ruins|200px]] | ||
[[File:High Hall Quest.jpg|thumb|Map of the High Hall]] | [[File:High Hall Quest.jpg|thumb|Map of the High Hall]] | ||
The party returns to Baldur's Gate to find it in shambles. The entire city is a battle between the Nautiloids and an army of Red Dragons. | |||
[[Kith'rak Voss]] will teleport in with a group of githyanki to confront the party. If Orpheus was freed, he will offer his aid freely. If The Emperor consumed Orpheus, he will be angry; a {{Ability check|Persuasion|30}} or {{Ability check|Deception|30}} will make him stand down and begrudgingly lend his aid; otherwise, he will attack. | |||
Moving forward, the party finds a building where all of their allies are gathered, along with a Flaming Fist named [[Beorn Wunterbrood]]. The individuals that appear are based on who was successfully recruited as part of [[Gather Your Allies]]. These allies grant a new action - Call Forth Allies - that can summon reinforcements or utilize powerful AoE attacks. | |||
==== Courtyard ==== | |||
Upon approaching the courtyard, the party will come across [[Watchman Gyordi|Watchmen Gyordi]], [[Watchman Goodge|Goodge]], [[Watchman Fry|Fry]], and [[Watchman Ebber|Ebber]] running away. A passive {{Ability check|Insight|20}} followed by a dialogue option with a {{Ability check|Persuasion, Intimidation, Deception, Strength|20}} will convince them to stand and fight, joining you as allies for the courtyard battle only. On Explorer and Balanced difficulty only, there is also a single-use restoration pod that gives the benefits of a Long Rest. | |||
Entering the courtyard leads to an all-out battle against various Absolutist cultists, [[goblin]]s, [[Mind flayers]], [[Illithid Arcanist]]s, [[Winged Horror]]s, [[Intellect Devourer]]s, an [[ogre]], and a [[Spectator]]. | |||
It is possible to bypass this battle by avoiding entering through the main entrance, and approaching the High Hall from the northern or southern routes with stealth and invisibility. | |||
==== Upper City Sewers ==== | |||
[[File:Upper City Sewers.jpg|thumb|Map of the Upper City Sewers]] | [[File:Upper City Sewers.jpg|thumb|Map of the Upper City Sewers]] | ||
Instead of the courtyard, the party can take a hidden route through Upper City Sewers. This route features few goblins, a mind flayer, Absolute cultists, [[Necromite]]s, and a [[Death Knight]] named [[Stalker Svignee]]. | |||
==== The High Hall ==== | |||
After fighting or sneaking their way through the courtyard or the sewers, the party enters the High Hall proper. | |||
The hall contains Intellect Devourers, Mind Flayers, and Banite and Bhaalist cultists. A [[Nautiloid_(Creature)|Nautiloid]] pulls up and bombards areas and summons Mind Flayer and Intellect Devourer reinforcements every turn. | |||
There are two paths to the top. The left path has a {{cond|Medium Toughness}} door that must be broken down or lockpicked. The right path has a high wall that most characters will not be able to jump up, but a nearby statue that can be pushed over (with a Strength check) to provide a foothold. | |||
At the very top is a door to stem of the Netherbrain. Approaching the stem ''with any character'' causes a cutscene that destroys the Nautiloid and ends the fight, and teleports the entire party to this location. On Explorer and Balanced difficulty only, there is another restoration pod. Regardless, the way forward is to climb the Netherbrain. | |||
===Possible Gale Decision=== | ===Possible Gale Decision=== |