Divine Strike: Cold (Ranged): Difference between revisions

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(Created page with "{{WeaponActionPage | summary = '''Divine Strike: Cold (Ranged)''' is a {{Class|Nature Domain}} Weapon Action and Reaction that deals extra Cold damage upon a ranged weapon strike. | description = Deal an additional {{DamageText|1d8|Cold}}. | image = Divine Strike Cold Ranged.webp | cost = action | damage = weapon | extra damage = 1d8 | extra damage type = Cold | attack roll = yes | recharge = Per turn | duration = | range = ranged | aoe = | aoe m = | aoe ft = | save...")
 
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{{WeaponActionPage
{{Weapon action page
| summary = '''Divine Strike: Cold (Ranged)''' is a {{Class|Nature Domain}} Weapon Action and Reaction that deals extra Cold damage upon a ranged weapon strike.
| summary = '''Divine Strike: Cold (Ranged)''' is a {{Class|Nature Domain}} Weapon Action and Reaction that deals extra Cold damage upon a ranged weapon strike.
| description = Deal an additional {{DamageText|1d8|Cold}}.
| description = Deal an additional {{DamageText|1d8|Cold}}.
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| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]].
* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
| bugs =
* Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

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