Ghoul (Animate Dead): Difference between revisions

Jump to navigation Jump to search
m
no edit summary
(→‎Notes: Changed from 'Flying Ghouls are immune' to 'Ghouls are immune')
mNo edit summary
 
Line 31: Line 31:


==Spells and abilities==
==Spells and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralyse}} the target.
 
{{action}}
{{Feature box|Devour (Ghoul)}}
}}


{{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
{{action}}
}}
== Notes ==
== Notes ==
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]].
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]].


{{NavCreatures}}
{{NavCreatures}}

Navigation menu