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Constitution Saving Throws: Difference between revisions

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! class="unsortable" |Effect
! class="unsortable" |Effect
|-
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}}
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}} (when thrown)
| No
| No
| 13
| 13
| ...
| Affected entities within the [[Poison cloud (area)| Poison Cloud]] become {{Cond| Poisoned}} for 3 turn. They take {{DamageText| 3d6| Poison}} damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?)
|-
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}}
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}}
| Yes
| Yes
| 16
| 16
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honor Mode]])
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honour Mode]])
|}
|}


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