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Ansur/Combat: Difference between revisions

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| feature6_description = Advantage on Saving throws against any effect that turns undead.
| feature6_description = Advantage on Saving throws against any effect that turns undead.
}}This page focuses on [[Ansur]]'s behaviour during combat encounters.
}}This page focuses on [[Ansur]]'s behaviour during combat encounters.
This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides.


== Attacks and abilities ==
== Attacks and abilities ==
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* Ansur gains {{cond|Hoarding Energy}} for 2 Turns, after which he will use [[# Stormheart Nova|Stormheart Nova]].
* Ansur gains {{cond|Hoarding Energy}} for 2 Turns, after which he will use [[# Stormheart Nova|Stormheart Nova]].
* While this status is active, he takes no other actions and his animations have him flying in the air above his position.
* While this status is active, he takes no other actions and his animations show him flying in the air above his position.
* He gains resistance to all damage types, but can still be attacked while in this state.
* He gains resistance to all damage types, but can still be attacked while in this state.
* There is no means of interrupting or cancelling this state.
* There is no means of interrupting or cancelling this state.
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* Ansur uses this ability when Hoarding Energy wears off.
* Ansur uses this ability when Hoarding Energy wears off.
* All creatures and destructible objects are hit for 18d10 Lightning Damage, will begin using [[# Bout of Storms|Bout of Storms]] at the start of each round thereafter.
* All creatures and destructible objects are hit for {{DamageText|18d10|Lightning}}. Ansur will then begin to use [[# Bout of Storms|Bout of Storms]] at the start of each round thereafter.
* Local visual effects will change; it will start to rain and there will be frequent lightning flashes. The rain is superficial and does not cause entities to become "Wet." In Honour mode, the rain gives a permanent "wet" status and makes the characters vulnerable to lightning damage.
* Local visual effects will change; it will start to rain and there will be frequent lightning flashes. The rain is superficial and does not cause entities to become {{Cond|Wet}}. In ''Honour mode'', the rain gives a permanent {{Cond|Wet}} status and makes the characters vulnerable to lightning damage.


{{Feature box|Bout of Storms}}
{{Feature box|Bout of Storms}}
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When combat begins, all party members in the area automatically enter combat, even if they are hiding or located in the previous room when the conversation ends.
When combat begins, all party members in the area automatically enter combat, even if they are hiding or located in the previous room when the conversation ends.


Ansur will generally use {{SAI|Lightning Breath}}, {{SAI|Multiattack (Ansur)}}, or {{SAI|Slam}} on nearby party members before flying to a nearby location. He will repeat this process until his hit points have been reduce to between 2/3 to 1/2 of his maximum hp.
Ansur will generally use {{SAI|Lightning Breath}}, {{SAI|Multiattack (Ansur)}}, or {{SAI|Slam}} on nearby party members before flying to a nearby location. He will repeat this process until his hit points have been reduced to around 2/3 to 1/2 of his maximum hp.


Once Ansur's hit points has been sufficiently reduced, he will use {{SAI|Gather Power}} to begin hoarding energy. While in this state, he will not take any other actions, and will be resistant to all damage types. After hoarding energy, he will release {{SAI|Stormheart Nova}}, dealing enough Lightning damage to potentially kill the entire party in one hit. This attack will only hit creatures that have the condition {{cond|Ansur's Ire}}, which can be removed by taking cover.
Once Ansur's hit points has been sufficiently reduced, he will use {{SAI|Gather Power}} to begin hoarding energy. While in this state, he will not take any other actions, and will be resistant to all damage types. After hoarding energy, he will release {{SAI|Stormheart Nova}}, dealing enough Lightning damage to potentially kill the entire party in one hit. This attack will only hit creatures that have the condition {{cond|Ansur's Ire}}, which can be removed by taking cover.

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