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Cold Damage: Difference between revisions
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Targets must make [[Dexterity]] {{SavingThrow}}s to avoid becoming {{IconLink|size=25|Prone Condition Icon.webp|Prone (Condition)|Prone}}With the {{IconLink|size=25|Prone Condition Icon.webp|Prone (Condition)|Prone}} condition massively reduces Target's ground movement speed | Targets must make [[Dexterity]] {{SavingThrow}}s to avoid becoming {{IconLink|size=25|Prone Condition Icon.webp|Prone (Condition)|Prone}}With the {{IconLink|size=25|Prone Condition Icon.webp|Prone (Condition)|Prone}} condition massively reduces Target's ground movement speed | ||
|{{DamageType|Cold}} spells that create Ice Surfaces | |{{DamageType|Cold}} spells that create Ice Surfaces | ||
Hitting liquid surfaces, like | Hitting liquid surfaces, like {{Area|Blood (surface)}} and Water Surfaces, with {{DamageType|Cold}} damage | ||
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|{{Area|Steam Cloud}} | |{{Area|Steam Cloud}} |