Animalistic Vitality (Condition): Difference between revisions

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| effects = * Affected entity regains {{DamageText|1d8|Healing}} of health every round when below 60 HP. It also receives an additional {{distance|m=3.5|ft=12}} of movement speed. {{notes}}
| effects = * Affected entity regains {{DamageText|1d8|Healing}} of health every round when below 60 HP. It also receives an additional {{distance|m=3.5|ft=12}} of movement speed. {{notes}}
| icon = Animalistic Vitality Icon.webp
| icon = Animalistic Vitality Icon.webp
| stack id = REGENERATION_SABERTOOTH
| stack priority = 0
| tick type = start
| properties = TickingWithSource, DisableCombatlog, ForceOverhead
| notes = * The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains {{DamageText|2d8|Healing}} of health every round of combat."
| notes = * The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains {{DamageText|2d8|Healing}} of health every round of combat."
** The amount healed is actually 1d8 per round.
** The amount healed is actually 1d8 per round.

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